Policies Grow on Trees: Model Checking Families of MDPs
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216305%3A26230%2F25%3APU154852" target="_blank" >RIV/00216305:26230/25:PU154852 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Policies Grow on Trees: Model Checking Families of MDPs
Popis výsledku v původním jazyce
Markov decision processes (MDPs) provide a fundamental model for sequential decision making under process uncertainty. A classical synthesis task is to compute for a given MDP a winning policy that achieves a desired specification. However, at design time, one typically needs to consider a family of MDPs modelling various system variations. For a given family, we study synthesising (1) the subset of MDPs where a winning policy exists and (2) a preferably small number of winning policies that together cover this subset. We introduce policy trees that concisely capture the synthesis result. The key ingredient for synthesising policy trees is a recursive application of a game-based abstraction. We combine this abstraction with an efficient refinement procedure and a post-processing step. An extensive empirical evaluation demonstrates superior scalability of our approach compared to naive baselines. For one of the benchmarks, we find 246 winning policies covering 94 million MDPs. Our algorithm
Název v anglickém jazyce
Policies Grow on Trees: Model Checking Families of MDPs
Popis výsledku anglicky
Markov decision processes (MDPs) provide a fundamental model for sequential decision making under process uncertainty. A classical synthesis task is to compute for a given MDP a winning policy that achieves a desired specification. However, at design time, one typically needs to consider a family of MDPs modelling various system variations. For a given family, we study synthesising (1) the subset of MDPs where a winning policy exists and (2) a preferably small number of winning policies that together cover this subset. We introduce policy trees that concisely capture the synthesis result. The key ingredient for synthesising policy trees is a recursive application of a game-based abstraction. We combine this abstraction with an efficient refinement procedure and a post-processing step. An extensive empirical evaluation demonstrates superior scalability of our approach compared to naive baselines. For one of the benchmarks, we find 246 winning policies covering 94 million MDPs. Our algorithm
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
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OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů