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Efficiency Near the Edge: Increasing the Energy Efficiency of FFTs on GPUs for Real-Time Edge Computing

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F47813059%3A19630%2F21%3AA0000169" target="_blank" >RIV/47813059:19630/21:A0000169 - isvavai.cz</a>

  • Nalezeny alternativní kódy

    RIV/68407700:21240/21:00349636

  • Výsledek na webu

    <a href="https://ieeexplore.ieee.org/document/9330509" target="_blank" >https://ieeexplore.ieee.org/document/9330509</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/ACCESS.2021.3053409" target="_blank" >10.1109/ACCESS.2021.3053409</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Efficiency Near the Edge: Increasing the Energy Efficiency of FFTs on GPUs for Real-Time Edge Computing

  • Popis výsledku v původním jazyce

    The Square Kilometer Array (SKA) is an international initiative for developing the world's largest radio telescope with a total collecting area of over a million square meters. The scale of the operation, combined with the remote location of the telescope, requires the use of energy-efficient computational algorithms. This, along with the extreme data rates that will be produced by the SKA and the requirement for a real-time observing capability, necessitates in-situ data processing in an edge style computing solution. More generally, energy efficiency in the modern computing landscape is becoming of paramount concern. Whether it be the power budget that can limit some of the world's largest supercomputers, or the limited power available to the smallest Internet-of-Things devices. In this article, we study the impact of hardware frequency scaling on the energy consumption and execution time of the Fast Fourier Transform (FFT) on NVIDIA GPUs using the cuFFT library. The FFT is used in many areas of science and it is one of the key algorithms used in radio astronomy data processing pipelines. Through the use of frequency scaling, we show that we can lower the power consumption of the NVIDIA A100 GPU when computing the FFT by up to 47% compared to the boost clock frequency, with less than a 10% increase in the execution time. Furthermore, using one common core clock frequency for all tested FFT lengths, we show on average a 43% reduction in power consumption compared to the boost core clock frequency with an increase in the execution time still below 10%. We demonstrate how these results can be used to lower the power consumption of existing data processing pipelines. These savings, when considered over years of operation, can yield significant financial savings, but can also lead to a significant reduction of greenhouse gas emissions.

  • Název v anglickém jazyce

    Efficiency Near the Edge: Increasing the Energy Efficiency of FFTs on GPUs for Real-Time Edge Computing

  • Popis výsledku anglicky

    The Square Kilometer Array (SKA) is an international initiative for developing the world's largest radio telescope with a total collecting area of over a million square meters. The scale of the operation, combined with the remote location of the telescope, requires the use of energy-efficient computational algorithms. This, along with the extreme data rates that will be produced by the SKA and the requirement for a real-time observing capability, necessitates in-situ data processing in an edge style computing solution. More generally, energy efficiency in the modern computing landscape is becoming of paramount concern. Whether it be the power budget that can limit some of the world's largest supercomputers, or the limited power available to the smallest Internet-of-Things devices. In this article, we study the impact of hardware frequency scaling on the energy consumption and execution time of the Fast Fourier Transform (FFT) on NVIDIA GPUs using the cuFFT library. The FFT is used in many areas of science and it is one of the key algorithms used in radio astronomy data processing pipelines. Through the use of frequency scaling, we show that we can lower the power consumption of the NVIDIA A100 GPU when computing the FFT by up to 47% compared to the boost clock frequency, with less than a 10% increase in the execution time. Furthermore, using one common core clock frequency for all tested FFT lengths, we show on average a 43% reduction in power consumption compared to the boost core clock frequency with an increase in the execution time still below 10%. We demonstrate how these results can be used to lower the power consumption of existing data processing pipelines. These savings, when considered over years of operation, can yield significant financial savings, but can also lead to a significant reduction of greenhouse gas emissions.

Klasifikace

  • Druh

    J<sub>imp</sub> - Článek v periodiku v databázi Web of Science

  • CEP obor

  • OECD FORD obor

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Návaznosti výsledku

  • Projekt

    <a href="/cs/project/EF16_019%2F0000765" target="_blank" >EF16_019/0000765: Výzkumné centrum informatiky</a><br>

  • Návaznosti

    I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Ostatní

  • Rok uplatnění

    2021

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název periodika

    IEEE Access

  • ISSN

    2169-3536

  • e-ISSN

  • Svazek periodika

    9

  • Číslo periodika v rámci svazku

    January

  • Stát vydavatele periodika

    US - Spojené státy americké

  • Počet stran výsledku

    16

  • Strana od-do

    18167-18182

  • Kód UT WoS článku

    000615033700001

  • EID výsledku v databázi Scopus

    2-s2.0-85106794688