Robotic kit LEGO as a means of getting acquainted with educational robotics
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F49777513%3A23420%2F19%3A43960249" target="_blank" >RIV/49777513:23420/19:43960249 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Robotic kit LEGO as a means of getting acquainted with educational robotics
Popis výsledku v původním jazyce
This article introduces a part of the research in the field of educational robotics implemented in the Czech Republic. The aim of the research was to explore how elementary school pupils solve some simple tasks. Within the research a set of fifteen simple tasks designed for LEGO Mindstorms EV3 was given to pupils from two classes of the sixth school year of elementary school. The tasks were focused exclusively on the movement of robot in space without using the sensors and other modules. The task solving required the use of abstract thinking. Each pupil worked on tasks individually and used only the assembled robot and laptop with specific software. During solving the set of tasks, the process of creating the programme directly on the laptop desktop as well as the behaviour and reactions of the pupils were recorded by the webcam. In the classroom there was placed even one static camera which recorded the process of verifying the correct problem solving. Both records enabled to evaluate what solving process was used by the pupils and how successful they were. Furthermore, the records helped us to find out what tasks were the most difficult and most time consuming for the pupils and on the contrary, what tasks were the least problematic ones. From the gained results is evident that pupils are able to work with the block-oriented programming environment without any prior knowledge even though a plenty of pupils expressed their fear and distrust at the beginning of testing. It is enough to tell the pupils short introductory instructions including the basic control of robot and principles of programming. The simple tasks which don’t require the usage of higher amount of programming blocks but only the correct choice and change of parameters are solved by the pupils ordinarily without any difficulties. The most commonly appeared mistake in solving was adding some redundant programming blocks which caused the undesired robot behaviour.
Název v anglickém jazyce
Robotic kit LEGO as a means of getting acquainted with educational robotics
Popis výsledku anglicky
This article introduces a part of the research in the field of educational robotics implemented in the Czech Republic. The aim of the research was to explore how elementary school pupils solve some simple tasks. Within the research a set of fifteen simple tasks designed for LEGO Mindstorms EV3 was given to pupils from two classes of the sixth school year of elementary school. The tasks were focused exclusively on the movement of robot in space without using the sensors and other modules. The task solving required the use of abstract thinking. Each pupil worked on tasks individually and used only the assembled robot and laptop with specific software. During solving the set of tasks, the process of creating the programme directly on the laptop desktop as well as the behaviour and reactions of the pupils were recorded by the webcam. In the classroom there was placed even one static camera which recorded the process of verifying the correct problem solving. Both records enabled to evaluate what solving process was used by the pupils and how successful they were. Furthermore, the records helped us to find out what tasks were the most difficult and most time consuming for the pupils and on the contrary, what tasks were the least problematic ones. From the gained results is evident that pupils are able to work with the block-oriented programming environment without any prior knowledge even though a plenty of pupils expressed their fear and distrust at the beginning of testing. It is enough to tell the pupils short introductory instructions including the basic control of robot and principles of programming. The simple tasks which don’t require the usage of higher amount of programming blocks but only the correct choice and change of parameters are solved by the pupils ordinarily without any difficulties. The most commonly appeared mistake in solving was adding some redundant programming blocks which caused the undesired robot behaviour.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
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OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2019
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
INTED 2019 : 13th International Technology, Education and Development Conference : Conference Proceedings
ISBN
978-84-09-08619-1
ISSN
2340-1079
e-ISSN
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Počet stran výsledku
10
Strana od-do
3278-3287
Název nakladatele
IATED Academy
Místo vydání
Valencia
Místo konání akce
Valencia
Datum konání akce
11. 3. 2019
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000536018103059