Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41110%2F20%3A81754" target="_blank" >RIV/60460709:41110/20:81754 - isvavai.cz</a>
Výsledek na webu
<a href="https://www.mdpi.com/1424-8220/20/10/2750" target="_blank" >https://www.mdpi.com/1424-8220/20/10/2750</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3390/s20102750" target="_blank" >10.3390/s20102750</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment
Popis výsledku v původním jazyce
Simulations and games bring the possibility to research complex processes of managerial decision making. However, this modern field requires adequate methodological procedures. Many authors recommend the use of a combination of concurrent think-aloud (CTA) or retrospective think-aloud (RTA) with eye-tracking to investigate cognitive processes such as decision making. Nevertheless, previous studies have little or no consideration of the possible differential impact of both think-aloud methods on data provided by eye-tracking. Therefore, the main aim of this study is to compare and assess if and how these methods differ in terms of their impact on eye-tracking. The experiment was conducted for this purpose. Participants were 14 managers who played a specific simulation game with CTA use and 17 managers who played the same game with RTA use. The results empirically prove that CTA significantly distorts data provided by eye tracking, whereas data gathered when RTA is used, provide independent pieces of e
Název v anglickém jazyce
Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment
Popis výsledku anglicky
Simulations and games bring the possibility to research complex processes of managerial decision making. However, this modern field requires adequate methodological procedures. Many authors recommend the use of a combination of concurrent think-aloud (CTA) or retrospective think-aloud (RTA) with eye-tracking to investigate cognitive processes such as decision making. Nevertheless, previous studies have little or no consideration of the possible differential impact of both think-aloud methods on data provided by eye-tracking. Therefore, the main aim of this study is to compare and assess if and how these methods differ in terms of their impact on eye-tracking. The experiment was conducted for this purpose. Participants were 14 managers who played a specific simulation game with CTA use and 17 managers who played the same game with RTA use. The results empirically prove that CTA significantly distorts data provided by eye tracking, whereas data gathered when RTA is used, provide independent pieces of e
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50204 - Business and management
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2020
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
SENSORS
ISSN
1424-8220
e-ISSN
1424-8220
Svazek periodika
20
Číslo periodika v rámci svazku
10
Stát vydavatele periodika
CZ - Česká republika
Počet stran výsledku
21
Strana od-do
0-0
Kód UT WoS článku
000539323700004
EID výsledku v databázi Scopus
2-s2.0-85084808134