Vše

Co hledáte?

Vše
Projekty
Výsledky výzkumu
Subjekty

Rychlé hledání

  • Projekty podpořené TA ČR
  • Významné projekty
  • Projekty s nejvyšší státní podporou
  • Aktuálně běžící projekty

Chytré vyhledávání

  • Takto najdu konkrétní +slovo
  • Takto z výsledků -slovo zcela vynechám
  • “Takto můžu najít celou frázi”

GRAMMAR SCHOOL STUDENTS AND THEIR TYPOLOGY ACCORDING TO DEPENDENCE ON COMPUTER GAMES

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F16%3A73577911" target="_blank" >RIV/61989592:15410/16:73577911 - isvavai.cz</a>

  • Výsledek na webu

    <a href="http://dx.doi.org/10.5593/SGEMSOCIAL2016/B11/S03.101" target="_blank" >http://dx.doi.org/10.5593/SGEMSOCIAL2016/B11/S03.101</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.5593/SGEMSOCIAL2016/B11/S03.101" target="_blank" >10.5593/SGEMSOCIAL2016/B11/S03.101</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    GRAMMAR SCHOOL STUDENTS AND THEIR TYPOLOGY ACCORDING TO DEPENDENCE ON COMPUTER GAMES

  • Popis výsledku v původním jazyce

    The paper describes partial results of a research study, which examined the degree of dependence of 18-year-old grammar school students on computer games. In the research we used a quantitative research strategy with an own questionnaire to identify the degree of addictive behaviour in students in relation to computer games. The research sample consisted of 372 students in grade three of four-year grammar schools (or an equivalent grade of multi-year grammar schools) from 7 randomly selected schools. The aim of the subsequent statistical analysis was to identify possible groups of 18-year-old pupils according to their addictive behaviour. In the research we used the following result processing methods: K-means cluster analysis and globalized cluster analysis, Student's t-test and analysis of variance ANOVA; the analysis of nominal data was performed by means of the Chi-square test of independence. The results of the research study suggest that grammar school students are divided into two groups of almost identical size according to their approach to computer games. Besides other things, these groups show a completely different degree of dependence on computer games. The paper was supported by project IGA_PdF_2016_028 "Identification of risks of social networks and computer games for children depending on their preferred use of information and communication technologies".

  • Název v anglickém jazyce

    GRAMMAR SCHOOL STUDENTS AND THEIR TYPOLOGY ACCORDING TO DEPENDENCE ON COMPUTER GAMES

  • Popis výsledku anglicky

    The paper describes partial results of a research study, which examined the degree of dependence of 18-year-old grammar school students on computer games. In the research we used a quantitative research strategy with an own questionnaire to identify the degree of addictive behaviour in students in relation to computer games. The research sample consisted of 372 students in grade three of four-year grammar schools (or an equivalent grade of multi-year grammar schools) from 7 randomly selected schools. The aim of the subsequent statistical analysis was to identify possible groups of 18-year-old pupils according to their addictive behaviour. In the research we used the following result processing methods: K-means cluster analysis and globalized cluster analysis, Student's t-test and analysis of variance ANOVA; the analysis of nominal data was performed by means of the Chi-square test of independence. The results of the research study suggest that grammar school students are divided into two groups of almost identical size according to their approach to computer games. Besides other things, these groups show a completely different degree of dependence on computer games. The paper was supported by project IGA_PdF_2016_028 "Identification of risks of social networks and computer games for children depending on their preferred use of information and communication technologies".

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

    AM - Pedagogika a školství

  • OECD FORD obor

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2016

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    SGEM 2016 Conference Proceedings

  • ISBN

    978-619-7105-70-4

  • ISSN

    2367-5659

  • e-ISSN

  • Počet stran výsledku

    8

  • Strana od-do

    795-802

  • Název nakladatele

    STEF92 Technology Ltd.

  • Místo vydání

    Sofia

  • Místo konání akce

    Albena, Bulgaria

  • Datum konání akce

    24. 8. 2016

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku