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Research of Computer Game Addiction among the 18-Year-Old Students of General Upper Secondary Schools in the Czech Republic

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F16%3A73578435" target="_blank" >RIV/61989592:15410/16:73578435 - isvavai.cz</a>

  • Výsledek na webu

  • DOI - Digital Object Identifier

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Research of Computer Game Addiction among the 18-Year-Old Students of General Upper Secondary Schools in the Czech Republic

  • Popis výsledku v původním jazyce

    The article describes results of a research which was aimed to find out the presence of computer game addiction among the 18-year-old students of general upper secondary schools in the Czech Republic. In the research, a qualitative research strategy was used. A questionnaire was used as a research method while it was created by authors themselves based on criteria for the "Internet gaming disorder" according to DSM-5. Additionally, further possible manifestations and characteristics of behavior of an addicted student (addictive behavior). The questionnaire was handed out by the authors themselves in May 2016. It contained 34 questions with scale-based, dichotomic and open questions.The research sample consisted of 525 students of third year of a four-year general upper secondary schools (or an equivalent year of a multi-year general upper secondary school) from 10 randomly chosen general upper secondary schools of Czech Republic regions of Olomouc, Zlín, Pardubice and Moravian-Silesian.The first part of the research was an analysis of items of questionnaire related to a wider concept of addictive behavior of students. Based on this analysis, 2 basic groups of general upper secondary schools' students were identified. It was discovered that these groups are roughly the same in terms of numerousness while they have different characteristics. In the second part of the research (which is described by this article) only the scale-based items of the questionnaire were analyzed - they were related to symptoms of the addictive behavior themselves among the students. It was found out that Czech students might be divided into four typical groups (clusters) which have different measure of addiction behavior.

  • Název v anglickém jazyce

    Research of Computer Game Addiction among the 18-Year-Old Students of General Upper Secondary Schools in the Czech Republic

  • Popis výsledku anglicky

    The article describes results of a research which was aimed to find out the presence of computer game addiction among the 18-year-old students of general upper secondary schools in the Czech Republic. In the research, a qualitative research strategy was used. A questionnaire was used as a research method while it was created by authors themselves based on criteria for the "Internet gaming disorder" according to DSM-5. Additionally, further possible manifestations and characteristics of behavior of an addicted student (addictive behavior). The questionnaire was handed out by the authors themselves in May 2016. It contained 34 questions with scale-based, dichotomic and open questions.The research sample consisted of 525 students of third year of a four-year general upper secondary schools (or an equivalent year of a multi-year general upper secondary school) from 10 randomly chosen general upper secondary schools of Czech Republic regions of Olomouc, Zlín, Pardubice and Moravian-Silesian.The first part of the research was an analysis of items of questionnaire related to a wider concept of addictive behavior of students. Based on this analysis, 2 basic groups of general upper secondary schools' students were identified. It was discovered that these groups are roughly the same in terms of numerousness while they have different characteristics. In the second part of the research (which is described by this article) only the scale-based items of the questionnaire were analyzed - they were related to symptoms of the addictive behavior themselves among the students. It was found out that Czech students might be divided into four typical groups (clusters) which have different measure of addiction behavior.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

    AM - Pedagogika a školství

  • OECD FORD obor

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2016

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    ICERI2016 Proceedings

  • ISBN

    978-84-617-5895-1

  • ISSN

    2340-1095

  • e-ISSN

  • Počet stran výsledku

    10

  • Strana od-do

    69-78

  • Název nakladatele

    International Association of Technology, Education and Development (IATED)

  • Místo vydání

    Madrid

  • Místo konání akce

    Seville, Spain

  • Datum konání akce

    14. 11. 2016

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku