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Digital Technology as Support of Cognitive Processes of People with Visual Impairments

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F21%3A73607481" target="_blank" >RIV/61989592:15410/21:73607481 - isvavai.cz</a>

  • Výsledek na webu

    <a href="https://obd.upol.cz/id_publ/333187367" target="_blank" >https://obd.upol.cz/id_publ/333187367</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.17770/sie2021vol3.6370" target="_blank" >10.17770/sie2021vol3.6370</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Digital Technology as Support of Cognitive Processes of People with Visual Impairments

  • Popis výsledku v původním jazyce

    At present, we increasingly encounter the concept of so-called digital literacy. Digital technologies are constantly evolving in this field and play an important role in human life. They are important not only in the labor market but also in education and human skills development. Digital technologies are thus one of the means by which we can develop the cognitive processes of visually impaired people. We can thus help them to improve a number of areas that are limited due to loss or reduction of visual perception. Especially, thinking, memory, and creating ideas are very important. This contribution was created within the solution of the project TAČR – Reduction of information deficit and development of the imagination of visually impaired people through 3D models with auditory elements in cooperation with the project PIGŽU – Support of information literacy of pupils and teachers. The first of the projects aims to reduce the information deficit caused by the loss or reduction of visual perception in visually impaired people using multisensory action. At the same time, it aims to develop their spatial imagination. The second project then focus on the creation of digital aids, which aims primarily at the development and support of computational thinking. In addition to mainstream primary school pupils, the project also focuses on pupils with special educational needs, including visually impaired individuals. The main output of the project is the creation of aids, including methodologies, using digital technologies. These are technologies such as Ozobot, Blue-Bot, or Bee-Bot. The aim of the paper is to acquaint with the project, to provide at least basic information about digital technologies, and especially to describe the possibilities of personality development, skills, and abilities using these technologies in visually impaired students.

  • Název v anglickém jazyce

    Digital Technology as Support of Cognitive Processes of People with Visual Impairments

  • Popis výsledku anglicky

    At present, we increasingly encounter the concept of so-called digital literacy. Digital technologies are constantly evolving in this field and play an important role in human life. They are important not only in the labor market but also in education and human skills development. Digital technologies are thus one of the means by which we can develop the cognitive processes of visually impaired people. We can thus help them to improve a number of areas that are limited due to loss or reduction of visual perception. Especially, thinking, memory, and creating ideas are very important. This contribution was created within the solution of the project TAČR – Reduction of information deficit and development of the imagination of visually impaired people through 3D models with auditory elements in cooperation with the project PIGŽU – Support of information literacy of pupils and teachers. The first of the projects aims to reduce the information deficit caused by the loss or reduction of visual perception in visually impaired people using multisensory action. At the same time, it aims to develop their spatial imagination. The second project then focus on the creation of digital aids, which aims primarily at the development and support of computational thinking. In addition to mainstream primary school pupils, the project also focuses on pupils with special educational needs, including visually impaired individuals. The main output of the project is the creation of aids, including methodologies, using digital technologies. These are technologies such as Ozobot, Blue-Bot, or Bee-Bot. The aim of the paper is to acquaint with the project, to provide at least basic information about digital technologies, and especially to describe the possibilities of personality development, skills, and abilities using these technologies in visually impaired students.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50302 - Education, special (to gifted persons, those with learning disabilities)

Návaznosti výsledku

  • Projekt

    <a href="/cs/project/TL03000679" target="_blank" >TL03000679: Redukce informačního deficitu a rozvoj představivosti osob se zrakovým postižením prostřednictvím 3D modelů s auditivními prvky</a><br>

  • Návaznosti

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Ostatní

  • Rok uplatnění

    2021

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Society. Integration. Education. Proceedings of the International Scientific Conference

  • ISBN

  • ISSN

    1691-5887

  • e-ISSN

  • Počet stran výsledku

    10

  • Strana od-do

    195-204

  • Název nakladatele

    Rēzeknes Tehnoloģiju akadēmija

  • Místo vydání

    Rēzekne

  • Místo konání akce

    Rēzekne

  • Datum konání akce

    28. 5. 2021

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku