Agent-Based Model of Ancient Siege Tactics
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62690094%3A18450%2F18%3A50015015" target="_blank" >RIV/62690094:18450/18:50015015 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/62690094:18470/18:50015015
Výsledek na webu
<a href="https://link.springer.com/chapter/10.1007/978-3-319-75420-8_18" target="_blank" >https://link.springer.com/chapter/10.1007/978-3-319-75420-8_18</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-319-75420-8_18" target="_blank" >10.1007/978-3-319-75420-8_18</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Agent-Based Model of Ancient Siege Tactics
Popis výsledku v původním jazyce
Introduction. The use of an agent-based simulation of a problem of the ancient Celtic oppidum siege is presented. Computer models enable creating simulations of different strategic situations and testing various scenarios, which is very useful for studying complex systems. Aim. The aim of the model is to study the military tactics of the Celtic population. The simulations are focused on different defense tactics of the Celtic oppidum. The succession rate of attack and the number of casualties is studied with various scenarios with varying ratios of the defenders and attackers, areas of attack, and combination of weapons. Methods. The environment of this agent-based model of Celtic oppidum siege is based on archaeological findings from the long gone oppidum, Stare Hradisko, located in the Czech Republic. The agents operating in this model represent either residents of the oppidum who are defending their homes, or the attackers. Results. The tool created enables studying different scenarios of attack on a Celtic oppidum. Simulations can be used for testing attacks on different locations if the GIS data of the terrain and fortification are provided.
Název v anglickém jazyce
Agent-Based Model of Ancient Siege Tactics
Popis výsledku anglicky
Introduction. The use of an agent-based simulation of a problem of the ancient Celtic oppidum siege is presented. Computer models enable creating simulations of different strategic situations and testing various scenarios, which is very useful for studying complex systems. Aim. The aim of the model is to study the military tactics of the Celtic population. The simulations are focused on different defense tactics of the Celtic oppidum. The succession rate of attack and the number of casualties is studied with various scenarios with varying ratios of the defenders and attackers, areas of attack, and combination of weapons. Methods. The environment of this agent-based model of Celtic oppidum siege is based on archaeological findings from the long gone oppidum, Stare Hradisko, located in the Czech Republic. The agents operating in this model represent either residents of the oppidum who are defending their homes, or the attackers. Results. The tool created enables studying different scenarios of attack on a Celtic oppidum. Simulations can be used for testing attacks on different locations if the GIS data of the terrain and fortification are provided.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Intelligent Information and Database Systems. ACIIDS 2018.
ISBN
978-3-319-75419-2
ISSN
0302-9743
e-ISSN
1611-3349
Počet stran výsledku
11
Strana od-do
189-199
Název nakladatele
Springer
Místo vydání
Cham
Místo konání akce
Dong Hoi, Vietnam
Datum konání akce
19. 3. 2018
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000453510500018