How to Design an Autonomous Creature Based on Original Artificial Life Approaches
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F12%3A00203695" target="_blank" >RIV/68407700:21230/12:00203695 - isvavai.cz</a>
Výsledek na webu
<a href="http://link.springer.com/chapter/10.1007%2F978-3-642-34422-0_11?LI=true" target="_blank" >http://link.springer.com/chapter/10.1007%2F978-3-642-34422-0_11?LI=true</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-642-34422-0_11" target="_blank" >10.1007/978-3-642-34422-0_11</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
How to Design an Autonomous Creature Based on Original Artificial Life Approaches
Popis výsledku v původním jazyce
We introduce new approaches for creating of autonomous agents. The life of agent created by us is very similar to the animal's life in the Nature, which learns autonomously from the simple tasks towards the more complex ones and is inspired in AI, Biology and Ethology. We present our proved design of artificial creature, capable of learning from experience in order to fulfill more complex tasks, which is based mainly on ethology. It integrates several types of action selection mechanisms and learning into one system. The main advantages are in its autonomy, ability to gain all information from the environment and decomposition of the decision space into the hierarchy of abstract actions, which dramatically reduces the total size of decision space. Theagent learns how to exploit the environment continuously, where the learning of new abilities is driven by his physiology, autonomously created intentions, planner and neural network.
Název v anglickém jazyce
How to Design an Autonomous Creature Based on Original Artificial Life Approaches
Popis výsledku anglicky
We introduce new approaches for creating of autonomous agents. The life of agent created by us is very similar to the animal's life in the Nature, which learns autonomously from the simple tasks towards the more complex ones and is inspired in AI, Biology and Ethology. We present our proved design of artificial creature, capable of learning from experience in order to fulfill more complex tasks, which is based mainly on ethology. It integrates several types of action selection mechanisms and learning into one system. The main advantages are in its autonomy, ability to gain all information from the environment and decomposition of the decision space into the hierarchy of abstract actions, which dramatically reduces the total size of decision space. Theagent learns how to exploit the environment continuously, where the learning of new abilities is driven by his physiology, autonomously created intentions, planner and neural network.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
IN - Informatika
OECD FORD obor
—
Návaznosti výsledku
Projekt
<a href="/cs/project/1M0567" target="_blank" >1M0567: Centrum aplikované kybernetiky</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2012
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Beyond Artificial Intelligence: Contemplations, Expectations, Applications:Topic in Intelligent Engineering and Informatics
ISBN
978-3-642-34422-0
ISSN
2193-9411
e-ISSN
—
Počet stran výsledku
20
Strana od-do
161-180
Název nakladatele
Springer
Místo vydání
Heidelberg
Místo konání akce
Plzeň
Datum konání akce
8. 12. 2011
Typ akce podle státní příslušnosti
EUR - Evropská akce
Kód UT WoS článku
000313206700011