Rapid Labels: Point-Feature Labeling on GPU
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F22%3A00353731" target="_blank" >RIV/68407700:21230/22:00353731 - isvavai.cz</a>
Výsledek na webu
<a href="https://doi.org/10.1109/TVCG.2021.3114854" target="_blank" >https://doi.org/10.1109/TVCG.2021.3114854</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/TVCG.2021.3114854" target="_blank" >10.1109/TVCG.2021.3114854</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Rapid Labels: Point-Feature Labeling on GPU
Popis výsledku v původním jazyce
Labels, short textual annotations are an important component of data visualizations, illustrations, infographics, and geographical maps. In interactive applications, the labeling method responsible for positioning the labels should not take the resources from the application itself. In other words, the labeling method should provide the result as fast as possible. In this work, we propose a greedy point-feature labeling method running on GPU. In contrast to existing methods that position the labels sequentially, the proposed method positions several labels in parallel. Yet, we guarantee that the positioned labels will not overlap, nor will they overlap important visual features. When the proposed method is searching for the label position of a point-feature, the available label candidates are evaluated with respect to overlaps with important visual features, conflicts with label candidates of other point-features, and their ambiguity. The evaluation of each label candidate is done in constant time independently from the number of point-features, the number of important visual features, and the resolution of the created image. Our measurements indicate that the proposed method is able to position more labels than existing greedy methods that do not evaluate conflicts between the label candidates. At the same time, the proposed method achieves a significant increase in performance. The increase in performance is mainly due to the parallelization and the efficient evaluation of label candidates.
Název v anglickém jazyce
Rapid Labels: Point-Feature Labeling on GPU
Popis výsledku anglicky
Labels, short textual annotations are an important component of data visualizations, illustrations, infographics, and geographical maps. In interactive applications, the labeling method responsible for positioning the labels should not take the resources from the application itself. In other words, the labeling method should provide the result as fast as possible. In this work, we propose a greedy point-feature labeling method running on GPU. In contrast to existing methods that position the labels sequentially, the proposed method positions several labels in parallel. Yet, we guarantee that the positioned labels will not overlap, nor will they overlap important visual features. When the proposed method is searching for the label position of a point-feature, the available label candidates are evaluated with respect to overlaps with important visual features, conflicts with label candidates of other point-features, and their ambiguity. The evaluation of each label candidate is done in constant time independently from the number of point-features, the number of important visual features, and the resolution of the created image. Our measurements indicate that the proposed method is able to position more labels than existing greedy methods that do not evaluate conflicts between the label candidates. At the same time, the proposed method achieves a significant increase in performance. The increase in performance is mainly due to the parallelization and the efficient evaluation of label candidates.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/EF16_019%2F0000765" target="_blank" >EF16_019/0000765: Výzkumné centrum informatiky</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2022
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
IEEE Transactions on Visualization and Computer Graphics
ISSN
1077-2626
e-ISSN
1941-0506
Svazek periodika
28
Číslo periodika v rámci svazku
1
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
10
Strana od-do
604-613
Kód UT WoS článku
000733959000068
EID výsledku v databázi Scopus
2-s2.0-85118670683