Using Virtual Reality as Support to the Learning Process of Forensic Scenarios
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F75081431%3A_____%2F22%3A00002394" target="_blank" >RIV/75081431:_____/22:00002394 - isvavai.cz</a>
Výsledek na webu
<a href="https://ieeexplore-ieee-org.ezproxy.techlib.cz/document/9849677" target="_blank" >https://ieeexplore-ieee-org.ezproxy.techlib.cz/document/9849677</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Using Virtual Reality as Support to the Learning Process of Forensic Scenarios
Popis výsledku v původním jazyce
Virtual Reality (VR) represents a computer technology to create a simulated three-dimensional (3D) environment. Compared to the traditional user interfaces, VR places the user inside an experience. This research aimed to implement and examine modern learning strategies and activities with the VR for teaching crime scene investigation. The target group of this piloting study consisted of all students who enrolled in a crime scene investigation course at Al-Istiqlal University during the Spring semester of 2021. An online item-based questionnaire has been developed. It is used to assess students' perceptions towards using cooperative, discussion, field trip and problem-solving learning strategies and activities implemented with the VR technology. This study showed that VR is a helpful tool to practice modern learning strategies and skills in learning forensic science and crime scene investigation. We can conclude that using VR technology for educational purposes supports the learning process.
Název v anglickém jazyce
Using Virtual Reality as Support to the Learning Process of Forensic Scenarios
Popis výsledku anglicky
Virtual Reality (VR) represents a computer technology to create a simulated three-dimensional (3D) environment. Compared to the traditional user interfaces, VR places the user inside an experience. This research aimed to implement and examine modern learning strategies and activities with the VR for teaching crime scene investigation. The target group of this piloting study consisted of all students who enrolled in a crime scene investigation course at Al-Istiqlal University during the Spring semester of 2021. An online item-based questionnaire has been developed. It is used to assess students' perceptions towards using cooperative, discussion, field trip and problem-solving learning strategies and activities implemented with the VR technology. This study showed that VR is a helpful tool to practice modern learning strategies and skills in learning forensic science and crime scene investigation. We can conclude that using VR technology for educational purposes supports the learning process.
Klasifikace
Druh
J<sub>SC</sub> - Článek v periodiku v databázi SCOPUS
CEP obor
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OECD FORD obor
20501 - Materials engineering
Návaznosti výsledku
Projekt
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Návaznosti
V - Vyzkumna aktivita podporovana z jinych verejnych zdroju
Ostatní
Rok uplatnění
2022
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
IEEE Access
ISSN
2169-3536
e-ISSN
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Svazek periodika
2022
Číslo periodika v rámci svazku
neuvedeno
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
14
Strana od-do
83297-83310
Kód UT WoS článku
000843253900001
EID výsledku v databázi Scopus
2-s2.0-85135756794