"Definitive playthrough": Behind-the-scenes narratives in let's plays and streaming content by video game voice actors
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F22%3A10418998" target="_blank" >RIV/00216208:11210/22:10418998 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/00216208:11230/22:10418998
Výsledek na webu
<a href="https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=OtYS-rCkYs" target="_blank" >https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=OtYS-rCkYs</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1177/1461444820971778" target="_blank" >10.1177/1461444820971778</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
"Definitive playthrough": Behind-the-scenes narratives in let's plays and streaming content by video game voice actors
Popis výsledku v původním jazyce
Commented gameplay video is an established form of online media content, attracting millions of viewers on YouTube and Twitch and usually created by fans and players. This article, however, brings attention to video game voice actors who use their involvement in game production to create a new genre of gameplay video. Using a mixed-method approach that combines quantitative content analysis and qualitative thematic analysis, we explore three case studies of successful channels run by video game actors. We find that this new genre, which we term "definitive playthrough videos" based on the label used by one of the analyzed channels, is a hybrid form at the intersection of variety streaming and behind-the-scenes narratives. By broadcasting games in which they performed, actors capitalize on their connection to in-game characters, firsthand knowledge of production trivia, and access to other industry insiders, repurposing a genre of user-generated content from the position of industry practitioners.
Název v anglickém jazyce
"Definitive playthrough": Behind-the-scenes narratives in let's plays and streaming content by video game voice actors
Popis výsledku anglicky
Commented gameplay video is an established form of online media content, attracting millions of viewers on YouTube and Twitch and usually created by fans and players. This article, however, brings attention to video game voice actors who use their involvement in game production to create a new genre of gameplay video. Using a mixed-method approach that combines quantitative content analysis and qualitative thematic analysis, we explore three case studies of successful channels run by video game actors. We find that this new genre, which we term "definitive playthrough videos" based on the label used by one of the analyzed channels, is a hybrid form at the intersection of variety streaming and behind-the-scenes narratives. By broadcasting games in which they performed, actors capitalize on their connection to in-game characters, firsthand knowledge of production trivia, and access to other industry insiders, repurposing a genre of user-generated content from the position of industry practitioners.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50802 - Media and socio-cultural communication
Návaznosti výsledku
Projekt
<a href="/cs/project/EF16_019%2F0000734" target="_blank" >EF16_019/0000734: Kreativita a adaptabilita jako předpoklad úspěchu Evropy v propojeném světě</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2022
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
New Media and Society
ISSN
1461-4448
e-ISSN
1461-7315
Svazek periodika
24
Číslo periodika v rámci svazku
5
Stát vydavatele periodika
GB - Spojené království Velké Británie a Severního Irska
Počet stran výsledku
19
Strana od-do
1097-1115
Kód UT WoS článku
000624847700001
EID výsledku v databázi Scopus
2-s2.0-85095958641