A virtual reality task based on animal research - spatial learning and memory in patients after the first episode of schizophrenia
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F14%3A10284163" target="_blank" >RIV/00216208:11320/14:10284163 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/67985823:_____/14:00428984 RIV/00216208:11120/14:43908569 RIV/00023752:_____/14:43914583
Výsledek na webu
<a href="http://dx.doi.org/10.3389/fnbeh.2014.00157" target="_blank" >http://dx.doi.org/10.3389/fnbeh.2014.00157</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3389/fnbeh.2014.00157" target="_blank" >10.3389/fnbeh.2014.00157</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
A virtual reality task based on animal research - spatial learning and memory in patients after the first episode of schizophrenia
Popis výsledku v původním jazyce
Objectives: Cognitive deficit is considered to be a characteristic feature of schizophrenia disorder. A similar cognitive dysfunction was demonstrated in animal models of schizophrenia. However, the poor comparability of methods used to assess cognitionin animals and humans could be responsible for low predictive validity of current animal models. In order to assess spatial abilities in schizophrenia and compare our results with the data obtained in animal models, we designed a virtual analog of the Morris water maze (MWM), the virtual Four Goals Navigation (vFGN) task. Methods: Twenty-nine patients after the first psychotic episode with schizophrenia symptoms and a matched group of healthy volunteers performed the vFGN task. They were required to find and remember four hidden goal positions in an enclosed virtual arena. The task consisted of two parts. The Reference memory (RM) session with a stable goal position was designed to test spatial learning. The Delayed-matching-to-place (D
Název v anglickém jazyce
A virtual reality task based on animal research - spatial learning and memory in patients after the first episode of schizophrenia
Popis výsledku anglicky
Objectives: Cognitive deficit is considered to be a characteristic feature of schizophrenia disorder. A similar cognitive dysfunction was demonstrated in animal models of schizophrenia. However, the poor comparability of methods used to assess cognitionin animals and humans could be responsible for low predictive validity of current animal models. In order to assess spatial abilities in schizophrenia and compare our results with the data obtained in animal models, we designed a virtual analog of the Morris water maze (MWM), the virtual Four Goals Navigation (vFGN) task. Methods: Twenty-nine patients after the first psychotic episode with schizophrenia symptoms and a matched group of healthy volunteers performed the vFGN task. They were required to find and remember four hidden goal positions in an enclosed virtual arena. The task consisted of two parts. The Reference memory (RM) session with a stable goal position was designed to test spatial learning. The Delayed-matching-to-place (D
Klasifikace
Druh
J<sub>x</sub> - Nezařazeno - Článek v odborném periodiku (Jimp, Jsc a Jost)
CEP obor
FH - Neurologie, neurochirurgie, neurovědy
OECD FORD obor
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Návaznosti výsledku
Projekt
Výsledek vznikl pri realizaci vícero projektů. Více informací v záložce Projekty.
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2014
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Frontiers in Behavioral Neuroscience
ISSN
1662-5153
e-ISSN
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Svazek periodika
8
Číslo periodika v rámci svazku
Neuveden
Stát vydavatele periodika
CH - Švýcarská konfederace
Počet stran výsledku
15
Strana od-do
1-15
Kód UT WoS článku
000336793300001
EID výsledku v databázi Scopus
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