Categorizing Play Styles in Competitive Gaming
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11410%2F17%3A10366016" target="_blank" >RIV/00216208:11410/17:10366016 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.4018/IJGCMS" target="_blank" >http://dx.doi.org/10.4018/IJGCMS</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.4018/IJGCMS" target="_blank" >10.4018/IJGCMS</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Categorizing Play Styles in Competitive Gaming
Popis výsledku v původním jazyce
This article addresses the concept of play style, which has been insufficiently explored in research on video game players despite the diversity of empirically observable play styles in competitive gaming. The main proposition of this article is that play style is a pattern that predicts players' behavior, their perceptions and their interactions. A qualitative analysis was conducted to better understand the term "style" in gamer culture based on an extensive examination of players' texts and interviews with professional gamers and commentators. The results identify categories corresponding to seven general styles that relate to gamer terminology and play theory. The results also suggest a richness, dynamic interrelatedness and changeability of styles. Furthermore, there may be similarities among different play styles with regard to their activity components despite the different intentional patterns that direct players' behaviors.
Název v anglickém jazyce
Categorizing Play Styles in Competitive Gaming
Popis výsledku anglicky
This article addresses the concept of play style, which has been insufficiently explored in research on video game players despite the diversity of empirically observable play styles in competitive gaming. The main proposition of this article is that play style is a pattern that predicts players' behavior, their perceptions and their interactions. A qualitative analysis was conducted to better understand the term "style" in gamer culture based on an extensive examination of players' texts and interviews with professional gamers and commentators. The results identify categories corresponding to seven general styles that relate to gamer terminology and play theory. The results also suggest a richness, dynamic interrelatedness and changeability of styles. Furthermore, there may be similarities among different play styles with regard to their activity components despite the different intentional patterns that direct players' behaviors.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50101 - Psychology (including human - machine relations)
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2017
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
International Journal of Gaming and Computer-Mediated Simulations
ISSN
1942-3888
e-ISSN
—
Svazek periodika
9
Číslo periodika v rámci svazku
4
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
27
Strana od-do
62-88
Kód UT WoS článku
000416994200004
EID výsledku v databázi Scopus
2-s2.0-85038430041