Digital games´ educational principles utilised in e-learning courses
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F13%3A00081915" target="_blank" >RIV/00216224:14230/13:00081915 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Digital games´ educational principles utilised in e-learning courses
Popis výsledku v původním jazyce
Universities are the pioneers of e-learning but the process of teaching and learning on-line has not yet been sufficiently innovated (at least in the context of the Czech Republic). My contribution suggests a shift from the instructive (linear) approachto games, a shift which I believe provides an ample opportunity to develop an alternative educational model based on the teaching principles incorporated in digital games as learning systems. Playing, using and consuming digital games as a contemporary medium of choice for my generation structures students´ everyday life. It leads to a transformation of our habits and creates a need for a new form and content of communication. The aim of interaction here in general is to switch over from one-way instruction to active student engagement in the subject matter, in cooperation with other participants.
Název v anglickém jazyce
Digital games´ educational principles utilised in e-learning courses
Popis výsledku anglicky
Universities are the pioneers of e-learning but the process of teaching and learning on-line has not yet been sufficiently innovated (at least in the context of the Czech Republic). My contribution suggests a shift from the instructive (linear) approachto games, a shift which I believe provides an ample opportunity to develop an alternative educational model based on the teaching principles incorporated in digital games as learning systems. Playing, using and consuming digital games as a contemporary medium of choice for my generation structures students´ everyday life. It leads to a transformation of our habits and creates a need for a new form and content of communication. The aim of interaction here in general is to switch over from one-way instruction to active student engagement in the subject matter, in cooperation with other participants.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
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OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
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Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2013
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
EDULEARN13 Proceedings. 5th International Conference on Education and New Learning Technologies
ISBN
9788461638222
ISSN
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e-ISSN
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Počet stran výsledku
11
Strana od-do
1003-1013
Název nakladatele
International Association of Technology, Education and Development (IATED)
Místo vydání
Barcelona
Místo konání akce
Barcelona, Spain
Datum konání akce
1. 1. 2013
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000346798301006