Game-based teaching mediated by e-learning resources
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F14%3A00086866" target="_blank" >RIV/00216224:14230/14:00086866 - isvavai.cz</a>
Výsledek na webu
<a href="http://ceegs.cz/" target="_blank" >http://ceegs.cz/</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Game-based teaching mediated by e-learning resources
Popis výsledku v původním jazyce
Universities are the pioneers of e-learning but the process of teaching and learning online has not yet been sufficiently innovated by modern means in the Czech Republic where the concept of a school as a playful environment has its roots in the work ofJohn Amos Comenius. His teaching innovations brought me to the idea to further develop this approach by using current tools of e-learning. Playing, using and consuming digital games in various forms as a contemporary medium preferred by many structures students´ everyday life. It leads to a transformation of our habits and creates a need for a new form and content of communication. So called net generation of students is engaged in various social groups where they share information using new media. I will illustrate the concept of cooperative learning that engages students in the creation of learning materials. Together they create a knowledge database from which they can draw during the study.
Název v anglickém jazyce
Game-based teaching mediated by e-learning resources
Popis výsledku anglicky
Universities are the pioneers of e-learning but the process of teaching and learning online has not yet been sufficiently innovated by modern means in the Czech Republic where the concept of a school as a playful environment has its roots in the work ofJohn Amos Comenius. His teaching innovations brought me to the idea to further develop this approach by using current tools of e-learning. Playing, using and consuming digital games in various forms as a contemporary medium preferred by many structures students´ everyday life. It leads to a transformation of our habits and creates a need for a new form and content of communication. So called net generation of students is engaged in various social groups where they share information using new media. I will illustrate the concept of cooperative learning that engages students in the creation of learning materials. Together they create a knowledge database from which they can draw during the study.
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
JC - Počítačový hardware a software
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2014
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů