On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14310%2F09%3A00035348" target="_blank" >RIV/00216224:14310/09:00035348 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies
Popis výsledku v původním jazyce
Soft tissue modelling is important in the realm of haptic interactions. The main challenge in this research area is to combine two basic conditions which are essential - the stability of the haptic interaction running on high refresh rate on one hand andrealistic behavior of the tissue assuming computationally expensive mathematical models on the other. In this paper, a distributed algorithm addressing this challenge is presented. The algorithm is based on the precomputation-interpolation scheme when the force feedback for the actual position of the haptic interaction point (HIP) is computed by a fast interpolation from precomputed data running inside the haptic loop. The standard precomputation-interpolation scheme is modified, however, so that the data needed for the interpolation are generated directly during the interaction. The distributed algorithm and the underlying architecture are presented together with a prototype implementation.
Název v anglickém jazyce
On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies
Popis výsledku anglicky
Soft tissue modelling is important in the realm of haptic interactions. The main challenge in this research area is to combine two basic conditions which are essential - the stability of the haptic interaction running on high refresh rate on one hand andrealistic behavior of the tissue assuming computationally expensive mathematical models on the other. In this paper, a distributed algorithm addressing this challenge is presented. The algorithm is based on the precomputation-interpolation scheme when the force feedback for the actual position of the haptic interaction point (HIP) is computed by a fast interpolation from precomputed data running inside the haptic loop. The standard precomputation-interpolation scheme is modified, however, so that the data needed for the interpolation are generated directly during the interaction. The distributed algorithm and the underlying architecture are presented together with a prototype implementation.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
IN - Informatika
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
Z - Vyzkumny zamer (s odkazem do CEZ)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2009
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Third Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
ISBN
978-1-4244-3858-7
ISSN
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e-ISSN
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Počet stran výsledku
6
Strana od-do
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Název nakladatele
The Institute of Electrical and Electronics Engineers
Místo vydání
Salt Lake City, Utah, USA
Místo konání akce
Salt Lake City, Utah, USA
Datum konání akce
18. 3. 2009
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000266714300005