Bookwander: From Printed Fiction to Virtual Reality—Four Design Approaches for Enhanced VR Reading Experiences
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F23%3A00132936" target="_blank" >RIV/00216224:14330/23:00132936 - isvavai.cz</a>
Výsledek na webu
<a href="https://doi.org/10.1007/978-3-031-47655-6_19" target="_blank" >https://doi.org/10.1007/978-3-031-47655-6_19</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-031-47655-6_19" target="_blank" >10.1007/978-3-031-47655-6_19</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Bookwander: From Printed Fiction to Virtual Reality—Four Design Approaches for Enhanced VR Reading Experiences
Popis výsledku v původním jazyce
This paper explores the transformation of traditional written fiction into an immersive virtual reality (VR) experience. By combining VR technology with specific design methods, the paper proposes creating an adaptable environment that prioritises the text over other perceptible stimuli. The paper introduces Bookwander, an experimental VR reading experience which incorporates four unique design approaches, namely, The Power of Text, Selective Imagery, Scenic Reading, and Playful Reading. Each approach contributes to immersion, interpretation, visualisation, and interaction in distinct ways. The preliminary results from a qualitative pilot study indicate that providing spatial-based content in a reactive environment to the text strikes a suitable balance between traditional reading and a VR experience. Participants felt immersed without compromising the reading experience, and the various visual representations did not hinder interpretation or imagination. The paper concludes with recommendations for further developments in immersive reading and future research directions in this field.
Název v anglickém jazyce
Bookwander: From Printed Fiction to Virtual Reality—Four Design Approaches for Enhanced VR Reading Experiences
Popis výsledku anglicky
This paper explores the transformation of traditional written fiction into an immersive virtual reality (VR) experience. By combining VR technology with specific design methods, the paper proposes creating an adaptable environment that prioritises the text over other perceptible stimuli. The paper introduces Bookwander, an experimental VR reading experience which incorporates four unique design approaches, namely, The Power of Text, Selective Imagery, Scenic Reading, and Playful Reading. Each approach contributes to immersion, interpretation, visualisation, and interaction in distinct ways. The preliminary results from a qualitative pilot study indicate that providing spatial-based content in a reactive environment to the text strikes a suitable balance between traditional reading and a VR experience. Participants felt immersed without compromising the reading experience, and the various visual representations did not hinder interpretation or imagination. The paper concludes with recommendations for further developments in immersive reading and future research directions in this field.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2023
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Interactive Storytelling: 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11–15, 2023, Proceedings, Part I
ISBN
9783031476549
ISSN
0302-9743
e-ISSN
1611-3349
Počet stran výsledku
20
Strana od-do
309-328
Název nakladatele
Springer Nature Switzerland
Místo vydání
Cham (Switzerland)
Místo konání akce
Kobe, Japan
Datum konání akce
11. 11. 2023
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—