Stories with Style: Narrative, Virtual, and Imaginary Spaces of Reading Fiction in Virtual Reality
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F24%3A00137471" target="_blank" >RIV/00216224:14330/24:00137471 - isvavai.cz</a>
Výsledek na webu
<a href="https://dl.acm.org/doi/10.1145/3701571.3701601" target="_blank" >https://dl.acm.org/doi/10.1145/3701571.3701601</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3701571.3701601" target="_blank" >10.1145/3701571.3701601</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Stories with Style: Narrative, Virtual, and Imaginary Spaces of Reading Fiction in Virtual Reality
Popis výsledku v původním jazyce
Achieving the feeling of enjoyment from a reading activity might be harder for consumers due to their gradual adaptation to digital media that provide fast and intense experiences. To preserve the reading tradition with the help of digital technologies, we focus on adapting fiction to virtual reality (VR). This study investigates how VR readers perceive differences between narrative absorption and presence, how their individual ability to get absorbed by narratives affects their VR reading experience, and how a visually saturated VR space influences their imagination. We conducted a mixed methods study (n = 42) using our VR reading prototype. The results show that the VR reading experience was perceived as symbiotic between the text and visuals and that the mental imagery of individual readers adapted to the visual style of the VR scene.
Název v anglickém jazyce
Stories with Style: Narrative, Virtual, and Imaginary Spaces of Reading Fiction in Virtual Reality
Popis výsledku anglicky
Achieving the feeling of enjoyment from a reading activity might be harder for consumers due to their gradual adaptation to digital media that provide fast and intense experiences. To preserve the reading tradition with the help of digital technologies, we focus on adapting fiction to virtual reality (VR). This study investigates how VR readers perceive differences between narrative absorption and presence, how their individual ability to get absorbed by narratives affects their VR reading experience, and how a visually saturated VR space influences their imagination. We conducted a mixed methods study (n = 42) using our VR reading prototype. The results show that the VR reading experience was perceived as symbiotic between the text and visuals and that the mental imagery of individual readers adapted to the visual style of the VR scene.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
MUM '24: Proceedings of the International Conference on Mobile and Ubiquitous Multimedia
ISBN
9798400712838
ISSN
—
e-ISSN
—
Počet stran výsledku
15
Strana od-do
36-50
Název nakladatele
Association for Computing Machinery
Místo vydání
New York, NY, United States
Místo konání akce
Stockholm, Sweden
Datum konání akce
1. 12. 2024
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—