Who Let the Guards Out: Visual Support for Patrolling Games
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F25%3A00140263" target="_blank" >RIV/00216224:14330/25:00140263 - isvavai.cz</a>
Výsledek na webu
<a href="https://www.computer.org/csdl/journal/tg/2025/01/10684132/20lmk5P4GwE" target="_blank" >https://www.computer.org/csdl/journal/tg/2025/01/10684132/20lmk5P4GwE</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/TVCG.2024.3456306" target="_blank" >10.1109/TVCG.2024.3456306</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Who Let the Guards Out: Visual Support for Patrolling Games
Popis výsledku v původním jazyce
Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the behavior of the patrol and adversary in the building, which is modeled as a graph of interconnected nodes representing rooms. The designers of algorithms solving the game face the problem of analyzing complex graph layouts with temporal dependencies. Therefore, appropriate visual support is crucial for them to work effectively. In this paper, we present a novel tool that helps the designers of patrolling games explore the outcomes of the proposed algorithms and approaches, evaluate their success rate, and propose modifications that can improve their solutions. Our tool offers an intuitive and interactive interface, featuring a detailed exploration of patrol routes and probabilities of taking them, simulation of patrols, and other requested features. In close collaboration with experts in designing patrolling games, we conducted three case studies demonstrating the usage and usefulness of our tool.
Název v anglickém jazyce
Who Let the Guards Out: Visual Support for Patrolling Games
Popis výsledku anglicky
Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the behavior of the patrol and adversary in the building, which is modeled as a graph of interconnected nodes representing rooms. The designers of algorithms solving the game face the problem of analyzing complex graph layouts with temporal dependencies. Therefore, appropriate visual support is crucial for them to work effectively. In this paper, we present a novel tool that helps the designers of patrolling games explore the outcomes of the proposed algorithms and approaches, evaluate their success rate, and propose modifications that can improve their solutions. Our tool offers an intuitive and interactive interface, featuring a detailed exploration of patrol routes and probabilities of taking them, simulation of patrols, and other requested features. In close collaboration with experts in designing patrolling games, we conducted three case studies demonstrating the usage and usefulness of our tool.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
IEEE Transactions on Visualization and Computer Graphics
ISSN
1077-2626
e-ISSN
1941-0506
Svazek periodika
31
Číslo periodika v rámci svazku
1
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
10
Strana od-do
34-43
Kód UT WoS článku
001449829900007
EID výsledku v databázi Scopus
2-s2.0-86000429679