Art in Face: The Role of a Game and Digital Art in Arts Education
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14410%2F18%3A00105819" target="_blank" >RIV/00216224:14410/18:00105819 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Art in Face: The Role of a Game and Digital Art in Arts Education
Popis výsledku v původním jazyce
The role of new media is an essential element which innovates existing artistic tendencies and creates a platform for perception and reflection of both public and virtual space. The representative signs of the living reality are transformed into digital form which is defined by a conceptual idea. This boundary allows free, yet clearly defined activity which employs the game principles. The boundary between a game and digital art is very thin and the inspiration in playful, not in players', tendencies seems to be a motivating element refreshing the fading conception of arts education which stressed classical artistic means of expression. The use of smartphone applications changes the shape of arts education into the arts education preferring the use of new media of this century.
Název v anglickém jazyce
Art in Face: The Role of a Game and Digital Art in Arts Education
Popis výsledku anglicky
The role of new media is an essential element which innovates existing artistic tendencies and creates a platform for perception and reflection of both public and virtual space. The representative signs of the living reality are transformed into digital form which is defined by a conceptual idea. This boundary allows free, yet clearly defined activity which employs the game principles. The boundary between a game and digital art is very thin and the inspiration in playful, not in players', tendencies seems to be a motivating element refreshing the fading conception of arts education which stressed classical artistic means of expression. The use of smartphone applications changes the shape of arts education into the arts education preferring the use of new media of this century.
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
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OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů