Didactic Game Based on the Unreal Engine and the Effectiveness of its Implementation in Mathematics Education
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14410%2F24%3A00138318" target="_blank" >RIV/00216224:14410/24:00138318 - isvavai.cz</a>
Výsledek na webu
<a href="https://www.temjournal.com/content/134/TEMJournalNovember2024_3092_3102.pdf" target="_blank" >https://www.temjournal.com/content/134/TEMJournalNovember2024_3092_3102.pdf</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.18421/TEM134-44" target="_blank" >10.18421/TEM134-44</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Didactic Game Based on the Unreal Engine and the Effectiveness of its Implementation in Mathematics Education
Popis výsledku v původním jazyce
This study investigates the integration of a didactic game developed using Unreal Engine into elementary school mathematics education, specifically focusing on the teaching of fractions. The research aims to answer the following questions: (1) How do students react to the didactic game? (2) What is the difference between experimental and control group of students? The study involved 46 seventh-grade students from a school in the South Moravian Region of the Czech Republic, randomly divided into two groups: one using the didactic game and one following traditional teaching methods. The research employed both qualitative and quantitative methods, including participatory observation, questionnaires, and didactic tests. The findings reveal that while both groups showed significant improvement in their understanding of fractions, the group using the didactic game demonstrated a more considerable progression, with an average increase in test scores from 38.07% to 71.36%. In contrast, the traditional group improved from 54.17% to 79.68%. Students’ reactions to the game were mixed, with some expressing enthusiasm despite technical difficulties, while others were less motivated due to hardware limitations.
Název v anglickém jazyce
Didactic Game Based on the Unreal Engine and the Effectiveness of its Implementation in Mathematics Education
Popis výsledku anglicky
This study investigates the integration of a didactic game developed using Unreal Engine into elementary school mathematics education, specifically focusing on the teaching of fractions. The research aims to answer the following questions: (1) How do students react to the didactic game? (2) What is the difference between experimental and control group of students? The study involved 46 seventh-grade students from a school in the South Moravian Region of the Czech Republic, randomly divided into two groups: one using the didactic game and one following traditional teaching methods. The research employed both qualitative and quantitative methods, including participatory observation, questionnaires, and didactic tests. The findings reveal that while both groups showed significant improvement in their understanding of fractions, the group using the didactic game demonstrated a more considerable progression, with an average increase in test scores from 38.07% to 71.36%. In contrast, the traditional group improved from 54.17% to 79.68%. Students’ reactions to the game were mixed, with some expressing enthusiasm despite technical difficulties, while others were less motivated due to hardware limitations.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS
ISSN
2217-8309
e-ISSN
2217-8333
Svazek periodika
13
Číslo periodika v rámci svazku
4
Stát vydavatele periodika
RS - Srbská republika
Počet stran výsledku
11
Strana od-do
3092-3102
Kód UT WoS článku
001415068500038
EID výsledku v databázi Scopus
2-s2.0-85210953299