EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216305%3A26510%2F24%3APU152685" target="_blank" >RIV/00216305:26510/24:PU152685 - isvavai.cz</a>
Výsledek na webu
<a href="https://library.iated.org/publications/INTED2024" target="_blank" >https://library.iated.org/publications/INTED2024</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.
Popis výsledku v původním jazyce
The educational sector has been undergoing technological transition with its numerous opportunities and challenges. Virtual classrooms, hybrid and blended forms of learning has been taking over from traditional classrooms. The real question is how might modern technologies help and be effectively used in educational processes at higher educational institutions? One of possible answers could be the implementation of simulation game using modern educational technologies. Our case study is devoted to the re-design of a course focused on development of managerial skills for students as future owners, leaders and managers. The emphasis by designing the course has been put on identifying and testing new modern digital tools for enhancing effectivity in teaching this type of developmental course at bachelor level. The idea was to prepare a course combining traditional forms of teaching (face-to-face and virtual lectures with students´ seminars) and managerial simulation game based on gamification principles.
Název v anglickém jazyce
EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.
Popis výsledku anglicky
The educational sector has been undergoing technological transition with its numerous opportunities and challenges. Virtual classrooms, hybrid and blended forms of learning has been taking over from traditional classrooms. The real question is how might modern technologies help and be effectively used in educational processes at higher educational institutions? One of possible answers could be the implementation of simulation game using modern educational technologies. Our case study is devoted to the re-design of a course focused on development of managerial skills for students as future owners, leaders and managers. The emphasis by designing the course has been put on identifying and testing new modern digital tools for enhancing effectivity in teaching this type of developmental course at bachelor level. The idea was to prepare a course combining traditional forms of teaching (face-to-face and virtual lectures with students´ seminars) and managerial simulation game based on gamification principles.
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
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OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů