Modelling co-opetition relationships in business
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F04274644%3A_____%2F25%3A%230001305" target="_blank" >RIV/04274644:_____/25:#0001305 - isvavai.cz</a>
Výsledek na webu
<a href="https://www-sciencedirect-com.ezproxy.lib.cas.cz/science/article/pii/S1877050925037962?via%3Dihub" target="_blank" >https://www-sciencedirect-com.ezproxy.lib.cas.cz/science/article/pii/S1877050925037962?via%3Dihub</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.procs.2025.12.075" target="_blank" >10.1016/j.procs.2025.12.075</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Modelling co-opetition relationships in business
Popis výsledku v původním jazyce
Co-opetition is a business strategy that combines the advantages of competition and cooperation into new dynamic, which can be used to not only generate more profits but also to change nature of the business environment in benefit of users. The coopetition business model has parts of a business strategy - five dimensions a company can use to identify strategies that change the game: Players, Added value, Rules, Tactics, and Scope (PARTS). The players are the firm, customers, suppliers, competitors and complementors, competitors whose products add value. The problem is how to model co-opetition relationships in business. The paper presents game theory models that represent the co-opetition concept. Traditional game theory is divided into non-cooperative and cooperative models. We suggest using biform games that combine non-cooperative and cooperative models. An important part of the biform game is to learn which conditions will influence the players to either compete or cooperate. We propose dividing biform games into two parts: sequential and simultaneous.
Název v anglickém jazyce
Modelling co-opetition relationships in business
Popis výsledku anglicky
Co-opetition is a business strategy that combines the advantages of competition and cooperation into new dynamic, which can be used to not only generate more profits but also to change nature of the business environment in benefit of users. The coopetition business model has parts of a business strategy - five dimensions a company can use to identify strategies that change the game: Players, Added value, Rules, Tactics, and Scope (PARTS). The players are the firm, customers, suppliers, competitors and complementors, competitors whose products add value. The problem is how to model co-opetition relationships in business. The paper presents game theory models that represent the co-opetition concept. Traditional game theory is divided into non-cooperative and cooperative models. We suggest using biform games that combine non-cooperative and cooperative models. An important part of the biform game is to learn which conditions will influence the players to either compete or cooperate. We propose dividing biform games into two parts: sequential and simultaneous.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
50202 - Applied Economics, Econometrics
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Procedia Computer Science. Vol. 274
ISBN
—
ISSN
1877-0509
e-ISSN
1877-0509
Počet stran výsledku
6
Strana od-do
768-773
Název nakladatele
Elsevier
Místo vydání
Amsterdam
Místo konání akce
Fes
Datum konání akce
17. 9. 2025
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—