Mood States as a Key Factor in Assessing Student Learning in Project Management Teaching
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41110%2F25%3A103139" target="_blank" >RIV/60460709:41110/25:103139 - isvavai.cz</a>
Výsledek na webu
<a href="https://doi.org/10.7160/eriesj.2025.180202" target="_blank" >https://doi.org/10.7160/eriesj.2025.180202</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.7160/eriesj.2025.180202" target="_blank" >10.7160/eriesj.2025.180202</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Mood States as a Key Factor in Assessing Student Learning in Project Management Teaching
Popis výsledku v původním jazyce
Hands-on experience is an essential part of project management education. We researched to determine whether our practical seminars organized as part of an undergraduate project management course provide the expected learning experience consistent with current project management practice. We organized two practical seminars for students in four study groups that utilized serious management games. The seminars focused on traditional and agile project management, emphasizing the differences in teamwork and emotional states of the participants between both approaches. We used the Profile of Mood States psychological method to evaluate the total mood changes of eligible participants (n = 49). We found that respondents total mood and fatigue have improved significantly during practical seminars, confirming that serious management games have a positive effect on student learning and experience. We observed no significant difference in total mood improvement between traditional and agile seminars. We learned that the vigor of the participants has increased only for the agile seminars. This outcome is consistent with actual research and empirical experience in the field. The study results will be used to improve the quality of practical seminars next year.
Název v anglickém jazyce
Mood States as a Key Factor in Assessing Student Learning in Project Management Teaching
Popis výsledku anglicky
Hands-on experience is an essential part of project management education. We researched to determine whether our practical seminars organized as part of an undergraduate project management course provide the expected learning experience consistent with current project management practice. We organized two practical seminars for students in four study groups that utilized serious management games. The seminars focused on traditional and agile project management, emphasizing the differences in teamwork and emotional states of the participants between both approaches. We used the Profile of Mood States psychological method to evaluate the total mood changes of eligible participants (n = 49). We found that respondents total mood and fatigue have improved significantly during practical seminars, confirming that serious management games have a positive effect on student learning and experience. We observed no significant difference in total mood improvement between traditional and agile seminars. We learned that the vigor of the participants has increased only for the agile seminars. This outcome is consistent with actual research and empirical experience in the field. The study results will be used to improve the quality of practical seminars next year.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50204 - Business and management
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Journal on Efficiency and Responsibility in Education and Science
ISSN
2336-2375
e-ISSN
2336-2375
Svazek periodika
18
Číslo periodika v rámci svazku
2025
Stát vydavatele periodika
CZ - Česká republika
Počet stran výsledku
13
Strana od-do
78-90
Kód UT WoS článku
001525406500002
EID výsledku v databázi Scopus
2-s2.0-105010756399