Rendering in Blender Cycles using MPI and Intel® Xeon Phi™
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27740%2F17%3A10237484" target="_blank" >RIV/61989100:27740/17:10237484 - isvavai.cz</a>
Výsledek na webu
<a href="http://delivery.acm.org/10.1145/3120000/3110236/a2-Jaros.pdf?ip=158.196.225.82&id=3110236&acc=ACTIVE%20SERVICE&key=D6C3EEB3AD96C931%2E97A769A0015204DC%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&__acm__=1518178849_eb7ed951a3eedfa51f7fc29f3b99fdaa" target="_blank" >http://delivery.acm.org/10.1145/3120000/3110236/a2-Jaros.pdf?ip=158.196.225.82&id=3110236&acc=ACTIVE%20SERVICE&key=D6C3EEB3AD96C931%2E97A769A0015204DC%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&__acm__=1518178849_eb7ed951a3eedfa51f7fc29f3b99fdaa</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3110224.3110236" target="_blank" >10.1145/3110224.3110236</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Rendering in Blender Cycles using MPI and Intel® Xeon Phi™
Popis výsledku v původním jazyce
The scene rendering is a demanding procedure which is used to create images and movies from scenes modelled in proper so.-ware environments such as open source 3D creation suite Blender. Generally the rendering can be used in two basic modes. O.-line, used for .nal production, and interactive mode, run in real-Time, for preliminary insight during modelling. Both kinds pose a computationally challenging task especially for large scenes. In this paper, we describe our implemented parallel solution which utilizes Intel Xeon Phi co-processors for either stand-Alone computer nodes or HPC (High Performance Computing) clusters in o.-line and interactive rendering mode. For modelling of the scenes and their rendering Blender was used. We have extended native Blender's Cycles renderer into, as we call it, CyclesPhi [1]. The CyclesPhi is developed to support and utilize Intel Xeon Phi in HPC clusters. .e parallelization described in this paper is done using hybrid MPI/OpenMP concept. .is implementation utilizes two typical modes of Intel Xeon Phi, the ofload and the symmetric mode. To demonstrate efficiency of our implementation, runtime comparison as well as strong scalability are presented. © 2017 Association for Computing Machinery.
Název v anglickém jazyce
Rendering in Blender Cycles using MPI and Intel® Xeon Phi™
Popis výsledku anglicky
The scene rendering is a demanding procedure which is used to create images and movies from scenes modelled in proper so.-ware environments such as open source 3D creation suite Blender. Generally the rendering can be used in two basic modes. O.-line, used for .nal production, and interactive mode, run in real-Time, for preliminary insight during modelling. Both kinds pose a computationally challenging task especially for large scenes. In this paper, we describe our implemented parallel solution which utilizes Intel Xeon Phi co-processors for either stand-Alone computer nodes or HPC (High Performance Computing) clusters in o.-line and interactive rendering mode. For modelling of the scenes and their rendering Blender was used. We have extended native Blender's Cycles renderer into, as we call it, CyclesPhi [1]. The CyclesPhi is developed to support and utilize Intel Xeon Phi in HPC clusters. .e parallelization described in this paper is done using hybrid MPI/OpenMP concept. .is implementation utilizes two typical modes of Intel Xeon Phi, the ofload and the symmetric mode. To demonstrate efficiency of our implementation, runtime comparison as well as strong scalability are presented. © 2017 Association for Computing Machinery.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/LM2015070" target="_blank" >LM2015070: IT4Innovations národní superpočítačové centrum</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2017
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
ACM International Conference Proceeding Series 2017
ISBN
978-1-4503-5236-9
ISSN
—
e-ISSN
neuvedeno
Počet stran výsledku
5
Strana od-do
—
Název nakladatele
Association for Computing Machinery
Místo vydání
New York
Místo konání akce
Praha
Datum konání akce
2. 7. 2017
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—