Mobile phone as an interactive device in augmented reality system
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62690094%3A18450%2F18%3A50014641" target="_blank" >RIV/62690094:18450/18:50014641 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Mobile phone as an interactive device in augmented reality system
Popis výsledku v původním jazyce
The paper explores the possibilities of applying augmented reality in combination with mobile devices inside web browsers environment. Mobile phones are ubiquitous devices, which makes them good for deploying applications. In addition, combined with sensors and cameras they can be used as interactive devices to control remote graphical scene. The paper is trying to find ways of obtaining data from sensors and image from camera and techniques for best transmission of acquired data. Accelerometer and gyroscope are used to determine orientation and image from camera is used to get the device movement information by marker detection. These information are sent over the network using web sockets and are applied using WebGL to render graphical output. Measured results showed satisfactory response speed of web sockets and speed of marker detection for detecting device movement. Paper proves that all proposed principles are capable of providing sufficient performance, precision and flexibility to be used in full-featured web applications.
Název v anglickém jazyce
Mobile phone as an interactive device in augmented reality system
Popis výsledku anglicky
The paper explores the possibilities of applying augmented reality in combination with mobile devices inside web browsers environment. Mobile phones are ubiquitous devices, which makes them good for deploying applications. In addition, combined with sensors and cameras they can be used as interactive devices to control remote graphical scene. The paper is trying to find ways of obtaining data from sensors and image from camera and techniques for best transmission of acquired data. Accelerometer and gyroscope are used to determine orientation and image from camera is used to get the device movement information by marker detection. These information are sent over the network using web sockets and are applied using WebGL to render graphical output. Measured results showed satisfactory response speed of web sockets and speed of marker detection for detecting device movement. Paper proves that all proposed principles are capable of providing sufficient performance, precision and flexibility to be used in full-featured web applications.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
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OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
DIVAI 2018 : 12th International scientific conference on Distance learning in applied informatics
ISBN
978-80-7598-059-5
ISSN
2464-7470
e-ISSN
2464-7489
Počet stran výsledku
11
Strana od-do
461-471
Název nakladatele
Wolters Kluwer ČR
Místo vydání
Praha
Místo konání akce
Štúrovo, Slovakia
Datum konání akce
2. 5. 2018
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000459255700040