Adaptive Detection of Single-Color Marker with WebGL
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62690094%3A18450%2F20%3A50017044" target="_blank" >RIV/62690094:18450/20:50017044 - isvavai.cz</a>
Výsledek na webu
<a href="https://link.springer.com/chapter/10.1007/978-3-030-58465-8_29" target="_blank" >https://link.springer.com/chapter/10.1007/978-3-030-58465-8_29</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-030-58465-8_29" target="_blank" >10.1007/978-3-030-58465-8_29</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Adaptive Detection of Single-Color Marker with WebGL
Popis výsledku v původním jazyce
This paper presents a method for real-time single-color marker detection. The algorithm is based on our previous work, and the goal of this paper is to investigate and test possible enhancements that can be done, namely color weighting, hue calculation, and modified versions of dilatation and erosion operations. The paper also explains a solution for dynamic color selection, which makes the system more robust to varying lighting conditions by detecting the color hue, saturation, and value under the current conditions. The designed methods are implemented in WebGL, which allows running the developed application on any platform with any operating system, given WebGL is supported by the web browser. Testing of all described and implemented improvements was conducted, and it revealed that using hue weighting has a good effect on the resulting detection. On the other hand, dynamic thresholding of saturation and value components of the HSV color model does not give good results. Therefore, testing for finding the right threshold for these components had to be done. The erosion operation improves the detection significantly while dilatation does not have almost any impact on the result.
Název v anglickém jazyce
Adaptive Detection of Single-Color Marker with WebGL
Popis výsledku anglicky
This paper presents a method for real-time single-color marker detection. The algorithm is based on our previous work, and the goal of this paper is to investigate and test possible enhancements that can be done, namely color weighting, hue calculation, and modified versions of dilatation and erosion operations. The paper also explains a solution for dynamic color selection, which makes the system more robust to varying lighting conditions by detecting the color hue, saturation, and value under the current conditions. The designed methods are implemented in WebGL, which allows running the developed application on any platform with any operating system, given WebGL is supported by the web browser. Testing of all described and implemented improvements was conducted, and it revealed that using hue weighting has a good effect on the resulting detection. On the other hand, dynamic thresholding of saturation and value components of the HSV color model does not give good results. Therefore, testing for finding the right threshold for these components had to be done. The erosion operation improves the detection significantly while dilatation does not have almost any impact on the result.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2020
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Augmented Reality, Virtual Reality, and Computer Graphics
ISBN
978-3-030-58464-1
ISSN
0302-9743
e-ISSN
1611-3349
Počet stran výsledku
16
Strana od-do
395-410
Název nakladatele
Springer Nature Switzerland AG 2020
Místo vydání
Berlín
Místo konání akce
Lecce, Italy
Datum konání akce
7. 9. 2020
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000713422700029