Experimental Performance of Deliberation-Aware Responder in Multi-Proposer Ultimatum Game
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F67985556%3A_____%2F17%3A00479459" target="_blank" >RIV/67985556:_____/17:00479459 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Experimental Performance of Deliberation-Aware Responder in Multi-Proposer Ultimatum Game
Popis výsledku v původním jazyce
The ultimatum game serves for studying various aspects of decision making (DM). Recently, its multi-proposer version has been modified to study the influence of deliberation costs. An optimising policy of the responder, switching between several proposers at non-negligible deliberation costs, was designed and successfully tested in a simulated environment. The policy design was done within the framework of Markov Decision Processes with rewards also allowing to model the responder’s feeling for fairness. It relies on simple Markov models of proposers, which are recursively learnt in a Bayesian way during the game course. This paper verifies, whether the gained theoretically plausible policy, suits to real-life DM. It describes experiments in which this policy was applied against human proposers. The results – with eleven groups of three independently acting proposers – confirm the soundness of this policy. It increases the responder’s economic profit due to switching between proposers, in spite of the deliberation costs and the used approximate modelling of proposers. Methodologically, it opens the possibility to learn systematically willingness of humans to spent their deliberation resources on specific DM tasks.
Název v anglickém jazyce
Experimental Performance of Deliberation-Aware Responder in Multi-Proposer Ultimatum Game
Popis výsledku anglicky
The ultimatum game serves for studying various aspects of decision making (DM). Recently, its multi-proposer version has been modified to study the influence of deliberation costs. An optimising policy of the responder, switching between several proposers at non-negligible deliberation costs, was designed and successfully tested in a simulated environment. The policy design was done within the framework of Markov Decision Processes with rewards also allowing to model the responder’s feeling for fairness. It relies on simple Markov models of proposers, which are recursively learnt in a Bayesian way during the game course. This paper verifies, whether the gained theoretically plausible policy, suits to real-life DM. It describes experiments in which this policy was applied against human proposers. The results – with eleven groups of three independently acting proposers – confirm the soundness of this policy. It increases the responder’s economic profit due to switching between proposers, in spite of the deliberation costs and the used approximate modelling of proposers. Methodologically, it opens the possibility to learn systematically willingness of humans to spent their deliberation resources on specific DM tasks.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
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OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/GA16-09848S" target="_blank" >GA16-09848S: Racionalita a uvažování</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2017
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Proceedings of the NIPS 2016 Workshop on Imperfect Decision Makers
ISBN
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ISSN
1938-7228
e-ISSN
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Počet stran výsledku
10
Strana od-do
51-60
Název nakladatele
JMLR
Místo vydání
Cambridge
Místo konání akce
Barcelona
Datum konání akce
9. 12. 2016
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
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