Extending Security Games to Defenders with Constrained Mobility
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F12%3A00195293" target="_blank" >RIV/68407700:21230/12:00195293 - isvavai.cz</a>
Výsledek na webu
<a href="http://www.aaai.org/ocs/index.php/SSS/SSS12/paper/view/4276/4649" target="_blank" >http://www.aaai.org/ocs/index.php/SSS/SSS12/paper/view/4276/4649</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Extending Security Games to Defenders with Constrained Mobility
Popis výsledku v původním jazyce
A number of real-world security scenarios can be cast as a problem of transiting an area guarded by a mobile patroller, where the transiting agent aims to choose its route so as to minimize the probability of encountering the patrolling agent, and vice versa. We model this problem as a two-player zero-sum game on a graph, termed the transit game. In contrast to the existing models of area transit, where one of the players is stationary, we assume both players are mobile. We also explicitly model the limited endurance of the patroller and the notion of a base to which the patroller has to repeatedly return. Noting the prohibitive size of the strategy spaces of both players, we develop single- and double-oracle based algorithms including a novel acceleration scheme, to obtain optimum route selection strategies for both players. We evaluate the developed approach on a range of transit game instances inspired by real-world security problems in the urban and naval security domains.
Název v anglickém jazyce
Extending Security Games to Defenders with Constrained Mobility
Popis výsledku anglicky
A number of real-world security scenarios can be cast as a problem of transiting an area guarded by a mobile patroller, where the transiting agent aims to choose its route so as to minimize the probability of encountering the patrolling agent, and vice versa. We model this problem as a two-player zero-sum game on a graph, termed the transit game. In contrast to the existing models of area transit, where one of the players is stationary, we assume both players are mobile. We also explicitly model the limited endurance of the patroller and the notion of a base to which the patroller has to repeatedly return. Noting the prohibitive size of the strategy spaces of both players, we develop single- and double-oracle based algorithms including a novel acceleration scheme, to obtain optimum route selection strategies for both players. We evaluate the developed approach on a range of transit game instances inspired by real-world security problems in the urban and naval security domains.
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
JC - Počítačový hardware a software
OECD FORD obor
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Návaznosti výsledku
Projekt
<a href="/cs/project/LH11051" target="_blank" >LH11051: Formální modely a efektivní algoritmy pro inteligentní ochranu dopravní infrastruktury.</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2012
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů