THE SEMG BIOFEEDBACK: CONTROLLING LEGO EV3 BY ARDUINO UNO WITH SEMG
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F70883521%3A28140%2F19%3A63522757" target="_blank" >RIV/70883521:28140/19:63522757 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.5593/SWS.ISCSS.2019.3/S12.105" target="_blank" >http://dx.doi.org/10.5593/SWS.ISCSS.2019.3/S12.105</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.5593/SWS.ISCSS.2019.3/S12.105" target="_blank" >10.5593/SWS.ISCSS.2019.3/S12.105</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
THE SEMG BIOFEEDBACK: CONTROLLING LEGO EV3 BY ARDUINO UNO WITH SEMG
Popis výsledku v původním jazyce
The primary aim of this article is to create biofeedback using surface electromyography, which can devote audio and visual stimuli. For this purpose, the simple robot from Lego EV3 was created, which can be controlled by muscle tension. This proposal of biofeedback includes the connection between Arduino Uno and Lego EV3. In the first part of the paper, the methods and devices, which was used in this article, were described. There were used the robotic kit Lego EV3 for creation of a simple robot. The Arduino UNO with SpikerShield board developed by BackyardBrains is responsible for measuring surface electromyography (sEMG). Next chapter is devoted to creating a connection between both technologies. The connection was made in the programming language C#. The objective of biofeedback is to triggers the robot using muscle tension. After muscle tension, the robot starts moving forward, and muscle release causes stopping the robot. Also, the graphical interface was designed for easy control. The last part of the paper describes the possibility of using this biofeedback in rehabilitation.
Název v anglickém jazyce
THE SEMG BIOFEEDBACK: CONTROLLING LEGO EV3 BY ARDUINO UNO WITH SEMG
Popis výsledku anglicky
The primary aim of this article is to create biofeedback using surface electromyography, which can devote audio and visual stimuli. For this purpose, the simple robot from Lego EV3 was created, which can be controlled by muscle tension. This proposal of biofeedback includes the connection between Arduino Uno and Lego EV3. In the first part of the paper, the methods and devices, which was used in this article, were described. There were used the robotic kit Lego EV3 for creation of a simple robot. The Arduino UNO with SpikerShield board developed by BackyardBrains is responsible for measuring surface electromyography (sEMG). Next chapter is devoted to creating a connection between both technologies. The connection was made in the programming language C#. The objective of biofeedback is to triggers the robot using muscle tension. After muscle tension, the robot starts moving forward, and muscle release causes stopping the robot. Also, the graphical interface was designed for easy control. The last part of the paper describes the possibility of using this biofeedback in rehabilitation.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2019
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
6th SWS International Scientific Conference on Social Sciences 2019 Conference Proceedings
ISBN
978-619-7408-93-5
ISSN
2682-9959
e-ISSN
—
Počet stran výsledku
6
Strana od-do
807-812
Název nakladatele
STEF92 Technology Ltd.
Místo vydání
Sofia
Místo konání akce
Albena
Datum konání akce
26. 8. 2019
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—