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Factors Influencing Lower Secondary School Pupils' Success in Programming Projects in Scratch

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11410%2F20%3A10416059" target="_blank" >RIV/00216208:11410/20:10416059 - isvavai.cz</a>

  • Výsledek na webu

    <a href="https://doi.org/https://doi.org/10.1007/978-3-030-63212-0" target="_blank" >https://doi.org/https://doi.org/10.1007/978-3-030-63212-0</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1007/978-3-030-63212-0" target="_blank" >10.1007/978-3-030-63212-0</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Factors Influencing Lower Secondary School Pupils' Success in Programming Projects in Scratch

  • Popis výsledku v původním jazyce

    In the Czech Republic, a radical change in the school curriculum is planned. Through a new, compulsory subject of &quot;Informatics and ICT&quot;, the aim is to develop digital literacy across all school subjects, and computational think-ing. Computational thinking will be implemented in the curriculum of pre-primary, primary, lower and upper secondary schools, and in teacher educa-tion at all faculties of education in the Czech Republic. To ensure readiness for the implementation of the new subject, it has been necessary to prepare and develop a set of learning materials for pupils and teaching guidelines for teachers. These textbooks focus on robotics, programming (Scratch, Python), and theoretical concepts from Informatics. This paper describes a qualitative study aimed at identifying key factors influencing lower secondary pupils&apos; success in completing some activities related to programming in Scratch. Data were gathered from the feedback of five teachers and 121 pupils at five lower secondary schools, and from the researchers&apos; observation reports from school visits. The key findings of the study showed that pupils&apos; success pro-gramming in Scratch depends on their motivation to the theme of the Scratch activity, a positive climate in the learning environment, peer collab-oration, and freedom in ways to learn new concepts and to find solutions to given problems. Programming in Scratch is promising in developing pupils&apos; creativity and decision-making in problem-solving. Additionally, a stress-free, non-threatening, learning environment, where the teacher appreciates the enthusiasm, thinking process and effort of pupils to find an original solu-tion has a positive influence on their success.

  • Název v anglickém jazyce

    Factors Influencing Lower Secondary School Pupils' Success in Programming Projects in Scratch

  • Popis výsledku anglicky

    In the Czech Republic, a radical change in the school curriculum is planned. Through a new, compulsory subject of &quot;Informatics and ICT&quot;, the aim is to develop digital literacy across all school subjects, and computational think-ing. Computational thinking will be implemented in the curriculum of pre-primary, primary, lower and upper secondary schools, and in teacher educa-tion at all faculties of education in the Czech Republic. To ensure readiness for the implementation of the new subject, it has been necessary to prepare and develop a set of learning materials for pupils and teaching guidelines for teachers. These textbooks focus on robotics, programming (Scratch, Python), and theoretical concepts from Informatics. This paper describes a qualitative study aimed at identifying key factors influencing lower secondary pupils&apos; success in completing some activities related to programming in Scratch. Data were gathered from the feedback of five teachers and 121 pupils at five lower secondary schools, and from the researchers&apos; observation reports from school visits. The key findings of the study showed that pupils&apos; success pro-gramming in Scratch depends on their motivation to the theme of the Scratch activity, a positive climate in the learning environment, peer collab-oration, and freedom in ways to learn new concepts and to find solutions to given problems. Programming in Scratch is promising in developing pupils&apos; creativity and decision-making in problem-solving. Additionally, a stress-free, non-threatening, learning environment, where the teacher appreciates the enthusiasm, thinking process and effort of pupils to find an original solu-tion has a positive influence on their success.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Návaznosti výsledku

  • Projekt

  • Návaznosti

    I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Ostatní

  • Rok uplatnění

    2020

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Informatics in Schools. Engaging Learners in Computational Thinking

  • ISBN

    978-3-030-63211-3

  • ISSN

    0302-9743

  • e-ISSN

  • Počet stran výsledku

    11

  • Strana od-do

    119-129

  • Název nakladatele

    Springer Nature Switzerland

  • Místo vydání

    Springer, Cham

  • Místo konání akce

    Talin

  • Datum konání akce

    16. 11. 2020

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku