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The method of the business game in the training of specialists for the automotive industry

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41110%2F23%3A94672" target="_blank" >RIV/60460709:41110/23:94672 - isvavai.cz</a>

  • Výsledek na webu

    <a href="https://www.e3s-conferences.org/articles/e3sconf/abs/2023/26/e3sconf_uesf2023_09004/e3sconf_uesf2023_09004.html" target="_blank" >https://www.e3s-conferences.org/articles/e3sconf/abs/2023/26/e3sconf_uesf2023_09004/e3sconf_uesf2023_09004.html</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1051/e3sconf/202338909004" target="_blank" >10.1051/e3sconf/202338909004</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    The method of the business game in the training of specialists for the automotive industry

  • Popis výsledku v původním jazyce

    The use of business games in the educational process is one of the highly effective forms used for active learning. During the business games, the professional competencies of the participants are improved by solving practical problems. The working conditions of modern transport technology engineers provide for the adoption of management decisions in a short time with minimal time to think about the situation. Therefore, their actions should be brought to the level of automatism. Within the framework of the business game, it becomes possible to consider various alternative solutions to practical professional problems. And this, in turn, creates prerequisites for the formation of various professional competencies among trainees The use of a competence-based approach in the process of training engineers for the transport industry makes it possible to prepare specialists capable of independent professional improvement and able to apply in practical professional activity the knowledge, skills and abilities acquired in the course of training. The need for psychological and social competence among engineers of the transport industry is predetermined by the great influence of the human factor in the transport industry.

  • Název v anglickém jazyce

    The method of the business game in the training of specialists for the automotive industry

  • Popis výsledku anglicky

    The use of business games in the educational process is one of the highly effective forms used for active learning. During the business games, the professional competencies of the participants are improved by solving practical problems. The working conditions of modern transport technology engineers provide for the adoption of management decisions in a short time with minimal time to think about the situation. Therefore, their actions should be brought to the level of automatism. Within the framework of the business game, it becomes possible to consider various alternative solutions to practical professional problems. And this, in turn, creates prerequisites for the formation of various professional competencies among trainees The use of a competence-based approach in the process of training engineers for the transport industry makes it possible to prepare specialists capable of independent professional improvement and able to apply in practical professional activity the knowledge, skills and abilities acquired in the course of training. The need for psychological and social competence among engineers of the transport industry is predetermined by the great influence of the human factor in the transport industry.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2023

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Ural Environmental Science Forum on Sustainable Development of Industrial Region, UESF 2023

  • ISBN

  • ISSN

    2267-1242

  • e-ISSN

    2267-1242

  • Počet stran výsledku

    6

  • Strana od-do

    1-6

  • Název nakladatele

    E3S Web of Conferences

  • Místo vydání

    389

  • Místo konání akce

    Chelyabinsk

  • Datum konání akce

    1. 1. 2023

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku