Elements of Smart Computer Graphics - A Potential Basis for New Experimental Method of Teaching and Learning
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61988987%3A17450%2F20%3AA21025WM" target="_blank" >RIV/61988987:17450/20:A21025WM - isvavai.cz</a>
Výsledek na webu
<a href="https://academic-accelerator.com/Impact-Factor-IF/International-Journal-of-Emerging-Technologies-in-Learning" target="_blank" >https://academic-accelerator.com/Impact-Factor-IF/International-Journal-of-Emerging-Technologies-in-Learning</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3991/ijet.v15i13.13481" target="_blank" >10.3991/ijet.v15i13.13481</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Elements of Smart Computer Graphics - A Potential Basis for New Experimental Method of Teaching and Learning
Popis výsledku v původním jazyce
This paper outlines the possibilities of implementing the elements of smart computer graphics (applets and animations) into the curriculum of science-oriented school subjects. Applet is a purposeful (especially educational) program, which was developed on the platform of modern elements of smart computer graphics. These elements allow us to visualize technical and natural objects, phenomena or processes in such a degree of clarity which cannot be achieved by traditional ways of visualisation or by using traditional technological techniques. To be more specific, thanks to computer animations and simulations it is possible to slow down, speed up or shred the processes over time as well as phenomena taking place in natural systems. Moreover, we are able to visualize objects that cannot be seen with the naked eye because of their size (too small or too large), inaccessibility to humans or, in fact, their nonexistence. Application components called Interactive Computer Graphics (hypertext, drag and drop, etc.) as well as Flash animations included into the teaching-learning process are together with a comprehensive methodology of their application, a part of newly designed teaching method. The efficiency of this method is verified by pedagogical experiment.
Název v anglickém jazyce
Elements of Smart Computer Graphics - A Potential Basis for New Experimental Method of Teaching and Learning
Popis výsledku anglicky
This paper outlines the possibilities of implementing the elements of smart computer graphics (applets and animations) into the curriculum of science-oriented school subjects. Applet is a purposeful (especially educational) program, which was developed on the platform of modern elements of smart computer graphics. These elements allow us to visualize technical and natural objects, phenomena or processes in such a degree of clarity which cannot be achieved by traditional ways of visualisation or by using traditional technological techniques. To be more specific, thanks to computer animations and simulations it is possible to slow down, speed up or shred the processes over time as well as phenomena taking place in natural systems. Moreover, we are able to visualize objects that cannot be seen with the naked eye because of their size (too small or too large), inaccessibility to humans or, in fact, their nonexistence. Application components called Interactive Computer Graphics (hypertext, drag and drop, etc.) as well as Flash animations included into the teaching-learning process are together with a comprehensive methodology of their application, a part of newly designed teaching method. The efficiency of this method is verified by pedagogical experiment.
Klasifikace
Druh
J<sub>SC</sub> - Článek v periodiku v databázi SCOPUS
CEP obor
—
OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2020
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING
ISSN
1863-0383
e-ISSN
—
Svazek periodika
13
Číslo periodika v rámci svazku
15
Stát vydavatele periodika
DE - Spolková republika Německo
Počet stran výsledku
17
Strana od-do
221-237
Kód UT WoS článku
000549475600014
EID výsledku v databázi Scopus
2-s2.0-85089033893