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Integrating 3D Modelling into STEAM Education

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61988987%3A17450%2F24%3AA2503AIX" target="_blank" >RIV/61988987:17450/24:A2503AIX - isvavai.cz</a>

  • Výsledek na webu

    <a href="https://mathandtech.org/" target="_blank" >https://mathandtech.org/</a>

  • DOI - Digital Object Identifier

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Integrating 3D Modelling into STEAM Education

  • Popis výsledku v původním jazyce

    3D printers appear at all types of schools more and more frequently. To exploit them effectively, educators must become familiar with their appropriate application in courses. The authors participate in an international ERASMUS+ project that intends to assist future (pre-service) teachers in planning and carrying out their future teaching activities with 3D modelling through a STEAM-based transdisciplinary approach. The main aim of our project is to design, develop, and implement appropriate teaching and learning practices using 3D modelling. In order to follow contemporary trends in education, we prefer and promote the learning-tolearn approach based on "learning to do" tasks. They address 3D modelling in order to enhance learners' creativity. To enhance our students' motivation, we invite them to design and develop subjects for their needs. A MOOC is a part of the project to support both teacher training and school-based STEAM learning. It aims to facilitate instant and worldwide access to STEAM learning. In particular, we pay attention to and respect the specifics of partner countries' curricula and teacher training. The tasks and activities address both in-class and online courses for future teachers. Our paper contains selected examples. As our long-term aim is to concentrate on transdisciplinary education, we develop not only these activities. Moreover, we create a repository of high-quality teaching and learning resources as well as their evaluation criteria. The dissemination of project results is also premeditated.

  • Název v anglickém jazyce

    Integrating 3D Modelling into STEAM Education

  • Popis výsledku anglicky

    3D printers appear at all types of schools more and more frequently. To exploit them effectively, educators must become familiar with their appropriate application in courses. The authors participate in an international ERASMUS+ project that intends to assist future (pre-service) teachers in planning and carrying out their future teaching activities with 3D modelling through a STEAM-based transdisciplinary approach. The main aim of our project is to design, develop, and implement appropriate teaching and learning practices using 3D modelling. In order to follow contemporary trends in education, we prefer and promote the learning-tolearn approach based on "learning to do" tasks. They address 3D modelling in order to enhance learners' creativity. To enhance our students' motivation, we invite them to design and develop subjects for their needs. A MOOC is a part of the project to support both teacher training and school-based STEAM learning. It aims to facilitate instant and worldwide access to STEAM learning. In particular, we pay attention to and respect the specifics of partner countries' curricula and teacher training. The tasks and activities address both in-class and online courses for future teachers. Our paper contains selected examples. As our long-term aim is to concentrate on transdisciplinary education, we develop not only these activities. Moreover, we create a repository of high-quality teaching and learning resources as well as their evaluation criteria. The dissemination of project results is also premeditated.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Ostatní

  • Rok uplatnění

    2024

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Proceedings of the Asian Technology Conference in Mathematics

  • ISBN

  • ISSN

    1940-4204

  • e-ISSN

  • Počet stran výsledku

    10

  • Strana od-do

    447-457

  • Název nakladatele

    Mathematics and Technology, LLC

  • Místo vydání

    Yogyakarta

  • Místo konání akce

    Yogyakarta

  • Datum konání akce

    8. 12. 2024

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku