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The Scratch Programming Language in Computing Science Teaching

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F18%3A73589715" target="_blank" >RIV/61989592:15410/18:73589715 - isvavai.cz</a>

  • Výsledek na webu

    <a href="http://dx.doi.org/10.21125/edulearn.2018.0739" target="_blank" >http://dx.doi.org/10.21125/edulearn.2018.0739</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.21125/edulearn.2018.0739" target="_blank" >10.21125/edulearn.2018.0739</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    The Scratch Programming Language in Computing Science Teaching

  • Popis výsledku v původním jazyce

    Nowadays informatics literacy becomes highly assessed and necessary skill. Thanks to this informatics education at elementary schools is so important for the future finding employment of the pupils. Informatics is the branch which is developing and changing very quickly. In this branch new possibilites appear. They relate to not only what to teach, but the way how to realise the education. One of the big range of possibilities how to support informatics thinking is the use of programming language Scratch in informatics learning. In this contribution we will occupy with the visual programming language Scratch which is specified for children from eight years old. Using this language children can easily work with multimedia and create wide variety of projects as follow – games, animated stories, educational software or videa. In that language Scratch instead of text commands, bratckets and semicolons of the classical programming languages has coloured pieces at its disposal. After the correct connecting it creates a functional programme. The pupil can concentrate much more on understaning the programming principles and solving the problem. The subject matter of this article is a presentation of programming environment of Scratch and possibilities of the development of informatics thinking of the pupils during the learning.

  • Název v anglickém jazyce

    The Scratch Programming Language in Computing Science Teaching

  • Popis výsledku anglicky

    Nowadays informatics literacy becomes highly assessed and necessary skill. Thanks to this informatics education at elementary schools is so important for the future finding employment of the pupils. Informatics is the branch which is developing and changing very quickly. In this branch new possibilites appear. They relate to not only what to teach, but the way how to realise the education. One of the big range of possibilities how to support informatics thinking is the use of programming language Scratch in informatics learning. In this contribution we will occupy with the visual programming language Scratch which is specified for children from eight years old. Using this language children can easily work with multimedia and create wide variety of projects as follow – games, animated stories, educational software or videa. In that language Scratch instead of text commands, bratckets and semicolons of the classical programming languages has coloured pieces at its disposal. After the correct connecting it creates a functional programme. The pupil can concentrate much more on understaning the programming principles and solving the problem. The subject matter of this article is a presentation of programming environment of Scratch and possibilities of the development of informatics thinking of the pupils during the learning.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2018

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    EDULEARN18 Proceedings

  • ISBN

    978-84-09-02709-5

  • ISSN

    2340-1117

  • e-ISSN

    neuvedeno

  • Počet stran výsledku

    5

  • Strana od-do

    2777-2781

  • Název nakladatele

    International Association of Technology, Education and Development (IATED)

  • Místo vydání

    Madrid

  • Místo konání akce

    Palma, Spain

  • Datum konání akce

    2. 6. 2018

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku