The Scratch Programming Language in Computing Science Teaching
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F18%3A73589715" target="_blank" >RIV/61989592:15410/18:73589715 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.21125/edulearn.2018.0739" target="_blank" >http://dx.doi.org/10.21125/edulearn.2018.0739</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.21125/edulearn.2018.0739" target="_blank" >10.21125/edulearn.2018.0739</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
The Scratch Programming Language in Computing Science Teaching
Popis výsledku v původním jazyce
Nowadays informatics literacy becomes highly assessed and necessary skill. Thanks to this informatics education at elementary schools is so important for the future finding employment of the pupils. Informatics is the branch which is developing and changing very quickly. In this branch new possibilites appear. They relate to not only what to teach, but the way how to realise the education. One of the big range of possibilities how to support informatics thinking is the use of programming language Scratch in informatics learning. In this contribution we will occupy with the visual programming language Scratch which is specified for children from eight years old. Using this language children can easily work with multimedia and create wide variety of projects as follow – games, animated stories, educational software or videa. In that language Scratch instead of text commands, bratckets and semicolons of the classical programming languages has coloured pieces at its disposal. After the correct connecting it creates a functional programme. The pupil can concentrate much more on understaning the programming principles and solving the problem. The subject matter of this article is a presentation of programming environment of Scratch and possibilities of the development of informatics thinking of the pupils during the learning.
Název v anglickém jazyce
The Scratch Programming Language in Computing Science Teaching
Popis výsledku anglicky
Nowadays informatics literacy becomes highly assessed and necessary skill. Thanks to this informatics education at elementary schools is so important for the future finding employment of the pupils. Informatics is the branch which is developing and changing very quickly. In this branch new possibilites appear. They relate to not only what to teach, but the way how to realise the education. One of the big range of possibilities how to support informatics thinking is the use of programming language Scratch in informatics learning. In this contribution we will occupy with the visual programming language Scratch which is specified for children from eight years old. Using this language children can easily work with multimedia and create wide variety of projects as follow – games, animated stories, educational software or videa. In that language Scratch instead of text commands, bratckets and semicolons of the classical programming languages has coloured pieces at its disposal. After the correct connecting it creates a functional programme. The pupil can concentrate much more on understaning the programming principles and solving the problem. The subject matter of this article is a presentation of programming environment of Scratch and possibilities of the development of informatics thinking of the pupils during the learning.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
EDULEARN18 Proceedings
ISBN
978-84-09-02709-5
ISSN
2340-1117
e-ISSN
neuvedeno
Počet stran výsledku
5
Strana od-do
2777-2781
Název nakladatele
International Association of Technology, Education and Development (IATED)
Místo vydání
Madrid
Místo konání akce
Palma, Spain
Datum konání akce
2. 6. 2018
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—