Consumers' perceptions, attitudes and perceived quality of game meat in ten European countries
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62156489%3A43210%2F18%3A43913739" target="_blank" >RIV/62156489:43210/18:43913739 - isvavai.cz</a>
Výsledek na webu
<a href="https://doi.org/10.1016/j.meatsci.2018.03.016" target="_blank" >https://doi.org/10.1016/j.meatsci.2018.03.016</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.meatsci.2018.03.016" target="_blank" >10.1016/j.meatsci.2018.03.016</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Consumers' perceptions, attitudes and perceived quality of game meat in ten European countries
Popis výsledku v původním jazyce
Out of 3,445 respondents from 10 European countries that participated in the study, almost 15% of them never consumed game meat. More than a half (57.1%) believed that their overall consumption of game meat in the last 12 months remained unchanged. Only 35.4% of the respondents consumed game meat on a yearly basis. Top three types of animals associated with the term "game meat" were wild boar (40.5%), deer (21.6%) and rabbit (15.5%). The highest level of agreement among consumers was regarding the statements that game meat is nutritious and tastes great but is more expensive than other meat. The results for quality characteristics of game meat showed that 46.8% of the variability could be explained by three principal components named "Health", "Sensory" and "Trust". Reasons for consuming game meat also revealed three principal components, "Health & Social", "Sensory", and "Culinary", explaining 49.4% of total variance. South East and Central European consumers' attitudes and habits were significantly different.
Název v anglickém jazyce
Consumers' perceptions, attitudes and perceived quality of game meat in ten European countries
Popis výsledku anglicky
Out of 3,445 respondents from 10 European countries that participated in the study, almost 15% of them never consumed game meat. More than a half (57.1%) believed that their overall consumption of game meat in the last 12 months remained unchanged. Only 35.4% of the respondents consumed game meat on a yearly basis. Top three types of animals associated with the term "game meat" were wild boar (40.5%), deer (21.6%) and rabbit (15.5%). The highest level of agreement among consumers was regarding the statements that game meat is nutritious and tastes great but is more expensive than other meat. The results for quality characteristics of game meat showed that 46.8% of the variability could be explained by three principal components named "Health", "Sensory" and "Trust". Reasons for consuming game meat also revealed three principal components, "Health & Social", "Sensory", and "Culinary", explaining 49.4% of total variance. South East and Central European consumers' attitudes and habits were significantly different.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
21101 - Food and beverages
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Meat Science
ISSN
0309-1740
e-ISSN
—
Svazek periodika
142
Číslo periodika v rámci svazku
August
Stát vydavatele periodika
GB - Spojené království Velké Británie a Severního Irska
Počet stran výsledku
9
Strana od-do
5-13
Kód UT WoS článku
000435427600002
EID výsledku v databázi Scopus
2-s2.0-85051107200