Linear criterion for testing the extremity of an exact game based on its finest min-representation
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F67985556%3A_____%2F18%3A00491060" target="_blank" >RIV/67985556:_____/18:00491060 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.1016/j.ijar.2018.06.007" target="_blank" >http://dx.doi.org/10.1016/j.ijar.2018.06.007</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.ijar.2018.06.007" target="_blank" >10.1016/j.ijar.2018.06.007</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Linear criterion for testing the extremity of an exact game based on its finest min-representation
Popis výsledku v původním jazyce
A game-theoretical concept of an exact (cooperative) game corresponds to the notion of a discrete coherent lower probability, used in the context of imprecise probabilities. The collection of (suitably standardized) exact games forms a pointed polyhedral cone and the paper is devoted to the recognition of extreme rays of that cone, whose generators are called extreme exact games. We give a necessary and sufficient condition for an exact game to be extreme. Our criterion leads to solving a simple linear equation system determined by a certain min-representation of the game. It has been implemented on a computer and a web-based platform for testing the extremity of an exact game is available, which works with a modest number of variables. The paper also deals with different min-representations of a fixed exact game, which can be compared with the help of the concept of a tightness structure (of a min-representation) introduced in the paper. The collection of tightness structures (of min-representations of a fixed game) is shown to be a finite lattice with respect to a refinement relation. We give a method to obtain a min-representation with the finest tightness structure, which construction comes from the coarsest standard min-representation of the game given by the (complete) list of vertices of the core (polytope) of the game. The newly introduced criterion for exact extremity is based on the finest tightness structure.
Název v anglickém jazyce
Linear criterion for testing the extremity of an exact game based on its finest min-representation
Popis výsledku anglicky
A game-theoretical concept of an exact (cooperative) game corresponds to the notion of a discrete coherent lower probability, used in the context of imprecise probabilities. The collection of (suitably standardized) exact games forms a pointed polyhedral cone and the paper is devoted to the recognition of extreme rays of that cone, whose generators are called extreme exact games. We give a necessary and sufficient condition for an exact game to be extreme. Our criterion leads to solving a simple linear equation system determined by a certain min-representation of the game. It has been implemented on a computer and a web-based platform for testing the extremity of an exact game is available, which works with a modest number of variables. The paper also deals with different min-representations of a fixed exact game, which can be compared with the help of the concept of a tightness structure (of a min-representation) introduced in the paper. The collection of tightness structures (of min-representations of a fixed game) is shown to be a finite lattice with respect to a refinement relation. We give a method to obtain a min-representation with the finest tightness structure, which construction comes from the coarsest standard min-representation of the game given by the (complete) list of vertices of the core (polytope) of the game. The newly introduced criterion for exact extremity is based on the finest tightness structure.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
10101 - Pure mathematics
Návaznosti výsledku
Projekt
<a href="/cs/project/GA16-12010S" target="_blank" >GA16-12010S: Struktury podmíněné nezávislosti: kombinatorické a optimalizační metody</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
International Journal of Approximate Reasoning
ISSN
0888-613X
e-ISSN
—
Svazek periodika
101
Číslo periodika v rámci svazku
1
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
22
Strana od-do
49-68
Kód UT WoS článku
000445987900004
EID výsledku v databázi Scopus
2-s2.0-85049531080